Struct SaveFile

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pub struct SaveFile {
Show 13 fields pub save_header: i32, pub save_version: i32, pub build_version: i32, pub world_type: String, pub world_properties: WorldProperties, pub session_name: String, pub play_time: Duration, pub save_date: DateTime<Utc>, pub session_visibility: SessionVisiblity, pub editor_object_version: i32, pub mod_meta_data: String, pub is_modded_save: bool, pub save_objects: Vec<SaveObject>,
}
Expand description

Satisfactory save file.

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§save_header: i32§save_version: i32§build_version: i32§world_type: String§world_properties: WorldProperties§session_name: String§play_time: Duration§save_date: DateTime<Utc>§session_visibility: SessionVisiblity§editor_object_version: i32§mod_meta_data: String§is_modded_save: bool§save_objects: Vec<SaveObject>

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impl SaveFile

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pub fn parse<R>(file: &mut R) -> Result<SaveFile>
where R: Read + Seek,

Reads satisfactory save file to SaveFile struct.

Save files are stored in %localappdata%\FactoryGame\Saved\SaveGames\<your id> and it has a .sav extension.

Tested with build version 152331.

Do not pass a BufReader. I don’t know why this fails with BufReader. Create an issue if you figured it out.

Trait Implementations§

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impl Clone for SaveFile

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fn clone(&self) -> SaveFile

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SaveFile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SaveFile

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for SaveFile

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fn eq(&self, other: &SaveFile) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SaveFile

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.