pub trait IdMapWrite {
// Required methods
fn insert<'life0, 'life1, 'async_trait>(
&'life0 mut self,
id: Id,
name: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn remove_range<'life0, 'async_trait>(
&'life0 mut self,
low: Id,
high: Id,
) -> Pin<Box<dyn Future<Output = Result<Vec<Vertex>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Write operations for IdMap.
Required Methods§
Sourcefn insert<'life0, 'life1, 'async_trait>(
&'life0 mut self,
id: Id,
name: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert<'life0, 'life1, 'async_trait>(
&'life0 mut self,
id: Id,
name: &'life1 [u8],
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Insert a new (id, name) pair to the map.
The id and name mapping should be unique, it’s an error to map an id
to multiple names, or map a name to multiple ids. Note: older versions
of IdMap allowed mapping a name to a non-master Id, then a master Id
(in this order), and the master Id is used for lookups. This is no
longer permitted.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".