pub struct Num<E: Engine> { /* private fields */ }Implementations§
Source§impl<E: Engine> Num<E>
impl<E: Engine> Num<E>
pub fn zero() -> Self
pub fn get_value(&self) -> Option<E::Fr>
pub fn lc(&self, coeff: E::Fr) -> LinearCombination<E>
pub fn scale(&mut self, coeff: E::Fr)
pub fn add_number_with_coeff( self, variable: &AllocatedNum<E>, coeff: E::Fr, ) -> Self
pub fn add_bool_with_coeff( self, one: Variable, bit: &Boolean, coeff: E::Fr, ) -> Self
pub fn mut_add_number_with_coeff( &mut self, variable: &AllocatedNum<E>, coeff: E::Fr, )
pub fn mut_add_bool_with_coeff( &mut self, one: Variable, bit: &Boolean, coeff: E::Fr, )
pub fn add_assign(&mut self, other: &Self)
Trait Implementations§
Auto Trait Implementations§
impl<E> Freeze for Num<E>
impl<E> RefUnwindSafe for Num<E>
impl<E> Send for Num<E>
impl<E> Sync for Num<E>
impl<E> Unpin for Num<E>
impl<E> UnwindSafe for Num<E>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more