pub trait GuiMessageWindowExt<T: HasIDispatch = Self>: HasIDispatch<T> {
// Provided methods
fn focused_button(&self) -> Result<i32> { ... }
fn help_button_help_text(&self) -> Result<String> { ... }
fn help_button_text(&self) -> Result<String> { ... }
fn message_text(&self) -> Result<String> { ... }
fn message_type(&self) -> Result<i32> { ... }
fn ok_button_help_text(&self) -> Result<String> { ... }
fn ok_button_text(&self) -> Result<String> { ... }
fn screen_left(&self) -> Result<i32> { ... }
fn screen_top(&self) -> Result<i32> { ... }
fn visible(&self) -> Result<bool> { ... }
}Provided Methods§
fn message_text(&self) -> Result<String>
fn message_type(&self) -> Result<i32>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn visible(&self) -> Result<bool>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".