pub struct GuiTree { /* private fields */ }
Trait Implementations§
Source§impl GuiComponentExt for GuiTree
impl GuiComponentExt for GuiTree
Source§impl GuiContainerExt for GuiTree
impl GuiContainerExt for GuiTree
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<GuiComponent>
Source§impl GuiShellExt for GuiTree
impl GuiShellExt for GuiTree
Source§impl GuiTreeExt for GuiTree
impl GuiTreeExt for GuiTree
fn hierarchy_header_width(&self) -> Result<i32>
fn selected_node(&self) -> Result<String>
fn top_node(&self) -> Result<String>
fn change_checkbox(&self, p0: String, p1: String, p2: bool) -> Result<()>
fn click_link(&self, p0: String, p1: String) -> Result<()>
fn collapse_node(&self, p0: String) -> Result<()>
fn double_click_item(&self, p0: String, p1: String) -> Result<()>
fn double_click_node(&self, p0: String) -> Result<()>
fn ensure_visible_horizontal_item(&self, p0: String, p1: String) -> Result<()>
fn expand_node(&self, p0: String) -> Result<()>
fn find_node_key_by_path(&self, p0: String) -> Result<String>
fn get_abap_image(&self, p0: String, p1: String) -> Result<String>
fn get_check_box_state(&self, p0: String, p1: String) -> Result<bool>
fn get_column_index_from_name(&self, p0: String) -> Result<i32>
fn get_column_title_from_name(&self, p0: String) -> Result<String>
fn get_focused_node_key(&self) -> Result<String>
fn get_hierarchy_level(&self, p0: String) -> Result<i32>
fn get_hierarchy_title(&self) -> Result<String>
fn get_is_disabled(&self, p0: String, p1: String) -> Result<bool>
fn get_is_editable(&self, p0: String, p1: String) -> Result<bool>
fn get_is_high_lighted(&self, p0: String, p1: String) -> Result<bool>
fn get_item_height(&self, p0: String, p1: String) -> Result<i32>
fn get_item_left(&self, p0: String, p1: String) -> Result<i32>
fn get_item_style(&self, p0: String, p1: String) -> Result<i32>
fn get_item_text(&self, p0: String, p1: String) -> Result<String>
fn get_item_text_color(&self, p0: String, p1: String) -> Result<u64>
fn get_item_tool_tip(&self, p0: String, p1: String) -> Result<String>
fn get_item_top(&self, p0: String, p1: String) -> Result<i32>
fn get_item_type(&self, p0: String, p1: String) -> Result<i32>
fn get_item_width(&self, p0: String, p1: String) -> Result<i32>
fn get_list_tree_node_item_count(&self, p0: String) -> Result<i32>
fn get_next_node_key(&self, p0: String) -> Result<String>
fn get_node_abap_image(&self, p0: String) -> Result<String>
fn get_node_children_count(&self, p0: String) -> Result<i32>
fn get_node_children_count_by_path(&self, p0: String) -> Result<i32>
fn get_node_height(&self, p0: String) -> Result<i32>
fn get_node_index(&self, p0: String) -> Result<i32>
fn get_node_key_by_path(&self, p0: String) -> Result<String>
fn get_node_left(&self, p0: String) -> Result<i32>
fn get_node_path_by_key(&self, p0: String) -> Result<String>
fn get_node_style(&self, p0: String) -> Result<i32>
fn get_node_text_by_key(&self, p0: String) -> Result<String>
fn get_node_text_by_path(&self, p0: String) -> Result<String>
fn get_node_text_color(&self, p0: String) -> Result<u64>
fn get_node_tool_tip(&self, p0: String) -> Result<String>
fn get_node_top(&self, p0: String) -> Result<i32>
fn get_node_width(&self, p0: String) -> Result<i32>
fn get_parent(&self, p0: String) -> Result<String>
fn get_previous_node_key(&self, p0: String) -> Result<String>
fn get_selection_mode(&self) -> Result<i16>
fn get_style_description(&self, p0: i32) -> Result<String>
fn get_tree_type(&self) -> Result<i32>
fn is_folder(&self, p0: String) -> Result<bool>
fn is_folder_expandable(&self, p0: String) -> Result<bool>
fn is_folder_expanded(&self, p0: String) -> Result<bool>
fn press_header(&self, p0: String) -> Result<()>
fn press_key(&self, p0: String) -> Result<()>
fn select_column(&self, p0: String) -> Result<()>
fn selected_item_column(&self) -> Result<String>
fn selected_item_node(&self) -> Result<String>
fn select_item(&self, p0: String, p1: String) -> Result<()>
fn select_node(&self, p0: String) -> Result<()>
fn set_check_box_state(&self, p0: String, p1: String, p2: i32) -> Result<()>
fn set_column_width(&self, p0: String, p1: i32) -> Result<()>
fn unselect_all(&self) -> Result<()>
fn unselect_column(&self, p0: String) -> Result<()>
fn unselect_node(&self, p0: String) -> Result<()>
Source§impl GuiVComponentExt for GuiTree
impl GuiVComponentExt for GuiTree
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl GuiVContainerExt for GuiTree
impl GuiVContainerExt for GuiTree
fn find_all_by_name( &self, p0: String, p1: String, ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32, ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<GuiComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<GuiComponent>
Source§impl HasIDispatch for GuiTree
impl HasIDispatch for GuiTree
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl HasSAPType for GuiTree
impl HasSAPType for GuiTree
Source§impl IsA<GuiComponent> for GuiTree
impl IsA<GuiComponent> for GuiTree
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiContainer> for GuiTree
impl IsA<GuiContainer> for GuiTree
Source§fn upcast(&self) -> GuiContainer
fn upcast(&self) -> GuiContainer
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiTree
impl IsA<GuiVComponent> for GuiTree
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVContainer> for GuiTree
impl IsA<GuiVContainer> for GuiTree
Source§fn upcast(&self) -> GuiVContainer
fn upcast(&self) -> GuiVContainer
Upcast this value to it’s parent type.
Auto Trait Implementations§
impl Freeze for GuiTree
impl RefUnwindSafe for GuiTree
impl !Send for GuiTree
impl !Sync for GuiTree
impl Unpin for GuiTree
impl UnwindSafe for GuiTree
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more