pub struct GuiMenu { /* private fields */ }
Trait Implementations§
Source§impl GuiComponentExt for GuiMenu
impl GuiComponentExt for GuiMenu
Source§impl GuiContainerExt for GuiMenu
impl GuiContainerExt for GuiMenu
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<GuiComponent>
Source§impl GuiVComponentExt for GuiMenu
impl GuiVComponentExt for GuiMenu
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl GuiVContainerExt for GuiMenu
impl GuiVContainerExt for GuiMenu
fn find_all_by_name( &self, p0: String, p1: String, ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32, ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<GuiComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<GuiComponent>
Source§impl HasIDispatch for GuiMenu
impl HasIDispatch for GuiMenu
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl HasSAPType for GuiMenu
impl HasSAPType for GuiMenu
Source§impl IsA<GuiComponent> for GuiMenu
impl IsA<GuiComponent> for GuiMenu
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiContainer> for GuiMenu
impl IsA<GuiContainer> for GuiMenu
Source§fn upcast(&self) -> GuiContainer
fn upcast(&self) -> GuiContainer
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiMenu
impl IsA<GuiVComponent> for GuiMenu
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVContainer> for GuiMenu
impl IsA<GuiVContainer> for GuiMenu
Source§fn upcast(&self) -> GuiVContainer
fn upcast(&self) -> GuiVContainer
Upcast this value to it’s parent type.
Auto Trait Implementations§
impl Freeze for GuiMenu
impl RefUnwindSafe for GuiMenu
impl !Send for GuiMenu
impl !Sync for GuiMenu
impl Unpin for GuiMenu
impl UnwindSafe for GuiMenu
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more