pub struct GuiDockShell { /* private fields */ }Trait Implementations§
Source§impl From<IDispatch> for GuiDockShell
impl From<IDispatch> for GuiDockShell
Source§impl GuiComponentExt for GuiDockShell
impl GuiComponentExt for GuiDockShell
Source§impl GuiContainerExt for GuiDockShell
impl GuiContainerExt for GuiDockShell
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<GuiComponent>
Source§impl GuiDockShellExt for GuiDockShell
impl GuiDockShellExt for GuiDockShell
Source§impl GuiVComponentExt for GuiDockShell
impl GuiVComponentExt for GuiDockShell
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl GuiVContainerExt for GuiDockShell
impl GuiVContainerExt for GuiDockShell
fn find_all_by_name( &self, p0: String, p1: String, ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32, ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<GuiComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<GuiComponent>
Source§impl HasIDispatch for GuiDockShell
impl HasIDispatch for GuiDockShell
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl IsA<GuiComponent> for GuiDockShell
impl IsA<GuiComponent> for GuiDockShell
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiContainer> for GuiDockShell
impl IsA<GuiContainer> for GuiDockShell
Source§fn upcast(&self) -> GuiContainer
fn upcast(&self) -> GuiContainer
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiDockShell
impl IsA<GuiVComponent> for GuiDockShell
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVContainer> for GuiDockShell
impl IsA<GuiVContainer> for GuiDockShell
Source§fn upcast(&self) -> GuiVContainer
fn upcast(&self) -> GuiVContainer
Upcast this value to it’s parent type.
Source§impl VariantTypeExt<'_, GuiDockShell> for VARIANT
impl VariantTypeExt<'_, GuiDockShell> for VARIANT
Source§fn variant_from(value: GuiDockShell) -> VARIANT
fn variant_from(value: GuiDockShell) -> VARIANT
Convert from a type T into a
VARIANT.Source§fn variant_into(&self) -> Result<GuiDockShell>
fn variant_into(&self) -> Result<GuiDockShell>
Convert from a
VARIANT into a type, T.Auto Trait Implementations§
impl !Send for GuiDockShell
impl !Sync for GuiDockShell
impl Freeze for GuiDockShell
impl RefUnwindSafe for GuiDockShell
impl Unpin for GuiDockShell
impl UnsafeUnpin for GuiDockShell
impl UnwindSafe for GuiDockShell
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more