pub struct GuiCheckBox { /* private fields */ }Trait Implementations§
Source§impl From<IDispatch> for GuiCheckBox
impl From<IDispatch> for GuiCheckBox
Source§impl GuiCheckBoxExt for GuiCheckBox
impl GuiCheckBoxExt for GuiCheckBox
fn color_index(&self) -> Result<i32>
fn color_intensified(&self) -> Result<i32>
fn color_inverse(&self) -> Result<bool>
fn flushing(&self) -> Result<bool>
fn is_left_label(&self) -> Result<bool>
fn is_list_element(&self) -> Result<bool>
fn is_right_label(&self) -> Result<bool>
fn left_label(&self) -> Result<GuiComponent>
fn right_label(&self) -> Result<GuiComponent>
fn row_text(&self) -> Result<String>
fn selected(&self) -> Result<bool>
fn set_selected(&self, value: bool) -> Result<()>
fn get_list_property(&self, p0: String) -> Result<String>
fn get_list_property_non_rec(&self, p0: String) -> Result<String>
Source§impl GuiComponentExt for GuiCheckBox
impl GuiComponentExt for GuiCheckBox
Source§impl GuiVComponentExt for GuiCheckBox
impl GuiVComponentExt for GuiCheckBox
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<GuiComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
Source§impl HasIDispatch for GuiCheckBox
impl HasIDispatch for GuiCheckBox
Source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Source§impl HasSAPType for GuiCheckBox
impl HasSAPType for GuiCheckBox
Source§impl IsA<GuiComponent> for GuiCheckBox
impl IsA<GuiComponent> for GuiCheckBox
Source§fn upcast(&self) -> GuiComponent
fn upcast(&self) -> GuiComponent
Upcast this value to it’s parent type.
Source§impl IsA<GuiVComponent> for GuiCheckBox
impl IsA<GuiVComponent> for GuiCheckBox
Source§fn upcast(&self) -> GuiVComponent
fn upcast(&self) -> GuiVComponent
Upcast this value to it’s parent type.
Source§impl VariantTypeExt<'_, GuiCheckBox> for VARIANT
impl VariantTypeExt<'_, GuiCheckBox> for VARIANT
Source§fn variant_from(value: GuiCheckBox) -> VARIANT
fn variant_from(value: GuiCheckBox) -> VARIANT
Convert from a type T into a
VARIANT.Source§fn variant_into(&self) -> Result<GuiCheckBox>
fn variant_into(&self) -> Result<GuiCheckBox>
Convert from a
VARIANT into a type, T.Auto Trait Implementations§
impl !Send for GuiCheckBox
impl !Sync for GuiCheckBox
impl Freeze for GuiCheckBox
impl RefUnwindSafe for GuiCheckBox
impl Unpin for GuiCheckBox
impl UnsafeUnpin for GuiCheckBox
impl UnwindSafe for GuiCheckBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more