Struct sap_scripting::types::GuiTree
source · pub struct GuiTree { /* private fields */ }
Trait Implementations§
source§impl GuiComponent_Impl<GuiTree> for GuiTree
impl GuiComponent_Impl<GuiTree> for GuiTree
source§impl GuiContainer_Impl<GuiTree> for GuiTree
impl GuiContainer_Impl<GuiTree> for GuiTree
fn children(&self) -> Result<GuiComponentCollection>
fn find_by_id(&self, p0: String) -> Result<SAPComponent>
source§impl GuiShell_Impl<GuiTree> for GuiTree
impl GuiShell_Impl<GuiTree> for GuiTree
fn acc_description(&self) -> Result<String>
fn drag_drop_supported(&self) -> Result<bool>
fn handle(&self) -> Result<i32>
fn ocx_events(&self) -> Result<GuiCollection>
fn sub_type(&self) -> Result<String>
source§impl GuiTree_Impl<GuiTree> for GuiTree
impl GuiTree_Impl<GuiTree> for GuiTree
fn hierarchy_header_width(&self) -> Result<i32>
fn selected_node(&self) -> Result<String>
fn top_node(&self) -> Result<String>
fn change_checkbox(&self, p0: String, p1: String, p2: bool) -> Result<()>
fn click_link(&self, p0: String, p1: String) -> Result<()>
fn collapse_node(&self, p0: String) -> Result<()>
fn double_click_item(&self, p0: String, p1: String) -> Result<()>
fn double_click_node(&self, p0: String) -> Result<()>
fn ensure_visible_horizontal_item(&self, p0: String, p1: String) -> Result<()>
fn expand_node(&self, p0: String) -> Result<()>
fn find_node_key_by_path(&self, p0: String) -> Result<String>
fn get_abap_image(&self, p0: String, p1: String) -> Result<String>
fn get_check_box_state(&self, p0: String, p1: String) -> Result<bool>
fn get_column_index_from_name(&self, p0: String) -> Result<i32>
fn get_column_title_from_name(&self, p0: String) -> Result<String>
fn get_focused_node_key(&self) -> Result<String>
fn get_hierarchy_level(&self, p0: String) -> Result<i32>
fn get_hierarchy_title(&self) -> Result<String>
fn get_is_disabled(&self, p0: String, p1: String) -> Result<bool>
fn get_is_editable(&self, p0: String, p1: String) -> Result<bool>
fn get_is_high_lighted(&self, p0: String, p1: String) -> Result<bool>
fn get_item_height(&self, p0: String, p1: String) -> Result<i32>
fn get_item_left(&self, p0: String, p1: String) -> Result<i32>
fn get_item_style(&self, p0: String, p1: String) -> Result<i32>
fn get_item_text(&self, p0: String, p1: String) -> Result<String>
fn get_item_text_color(&self, p0: String, p1: String) -> Result<u64>
fn get_item_tool_tip(&self, p0: String, p1: String) -> Result<String>
fn get_item_top(&self, p0: String, p1: String) -> Result<i32>
fn get_item_type(&self, p0: String, p1: String) -> Result<i32>
fn get_item_width(&self, p0: String, p1: String) -> Result<i32>
fn get_list_tree_node_item_count(&self, p0: String) -> Result<i32>
fn get_next_node_key(&self, p0: String) -> Result<String>
fn get_node_abap_image(&self, p0: String) -> Result<String>
fn get_node_children_count(&self, p0: String) -> Result<i32>
fn get_node_children_count_by_path(&self, p0: String) -> Result<i32>
fn get_node_height(&self, p0: String) -> Result<i32>
fn get_node_index(&self, p0: String) -> Result<i32>
fn get_node_key_by_path(&self, p0: String) -> Result<String>
fn get_node_left(&self, p0: String) -> Result<i32>
fn get_node_path_by_key(&self, p0: String) -> Result<String>
fn get_node_style(&self, p0: String) -> Result<i32>
fn get_node_text_by_key(&self, p0: String) -> Result<String>
fn get_node_text_by_path(&self, p0: String) -> Result<String>
fn get_node_text_color(&self, p0: String) -> Result<u64>
fn get_node_tool_tip(&self, p0: String) -> Result<String>
fn get_node_top(&self, p0: String) -> Result<i32>
fn get_node_width(&self, p0: String) -> Result<i32>
fn get_parent(&self, p0: String) -> Result<String>
fn get_previous_node_key(&self, p0: String) -> Result<String>
fn get_selection_mode(&self) -> Result<i16>
fn get_style_description(&self, p0: i32) -> Result<String>
fn get_tree_type(&self) -> Result<i32>
fn is_folder(&self, p0: String) -> Result<bool>
fn is_folder_expandable(&self, p0: String) -> Result<bool>
fn is_folder_expanded(&self, p0: String) -> Result<bool>
fn press_header(&self, p0: String) -> Result<()>
fn press_key(&self, p0: String) -> Result<()>
fn select_column(&self, p0: String) -> Result<()>
fn selected_item_column(&self) -> Result<String>
fn selected_item_node(&self) -> Result<String>
fn select_item(&self, p0: String, p1: String) -> Result<()>
fn select_node(&self, p0: String) -> Result<()>
fn set_check_box_state(&self, p0: String, p1: String, p2: i32) -> Result<()>
fn set_column_width(&self, p0: String, p1: i32) -> Result<()>
fn unselect_all(&self) -> Result<()>
fn unselect_column(&self, p0: String) -> Result<()>
fn unselect_node(&self, p0: String) -> Result<()>
source§impl GuiVComponent_Impl<GuiTree> for GuiTree
impl GuiVComponent_Impl<GuiTree> for GuiTree
fn acc_label_collection(&self) -> Result<GuiComponentCollection>
fn acc_text(&self) -> Result<String>
fn acc_text_on_request(&self) -> Result<String>
fn acc_tooltip(&self) -> Result<String>
fn changeable(&self) -> Result<bool>
fn default_tooltip(&self) -> Result<String>
fn height(&self) -> Result<i32>
fn icon_name(&self) -> Result<String>
fn is_symbol_font(&self) -> Result<bool>
fn left(&self) -> Result<i32>
fn modified(&self) -> Result<bool>
fn parent_frame(&self) -> Result<SAPComponent>
fn screen_left(&self) -> Result<i32>
fn screen_top(&self) -> Result<i32>
fn text(&self) -> Result<String>
fn set_text(&self, value: String) -> Result<()>
fn tooltip(&self) -> Result<String>
fn top(&self) -> Result<i32>
fn width(&self) -> Result<i32>
fn dump_state(&self, p0: String) -> Result<GuiCollection>
fn set_focus(&self) -> Result<()>
fn visualize(&self, p0: bool) -> Result<bool>
source§impl GuiVContainer_Impl<GuiTree> for GuiTree
impl GuiVContainer_Impl<GuiTree> for GuiTree
fn find_all_by_name( &self, p0: String, p1: String ) -> Result<GuiComponentCollection>
fn find_all_by_name_ex( &self, p0: String, p1: i32 ) -> Result<GuiComponentCollection>
fn find_by_name(&self, p0: String, p1: String) -> Result<SAPComponent>
fn find_by_name_ex(&self, p0: String, p1: String) -> Result<SAPComponent>
source§impl HasIDispatch<GuiTree> for GuiTree
impl HasIDispatch<GuiTree> for GuiTree
source§fn get_idispatch(&self) -> &IDispatch
fn get_idispatch(&self) -> &IDispatch
Get the IDispatch object for low-level access to this component.
Auto Trait Implementations§
impl RefUnwindSafe for GuiTree
impl !Send for GuiTree
impl !Sync for GuiTree
impl Unpin for GuiTree
impl UnwindSafe for GuiTree
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more