pub struct GuiTree { /* private fields */ }

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impl From<IDispatch> for GuiTree

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fn from(value: IDispatch) -> Self

Converts to this type from the input type.
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impl GuiComponent_Impl<GuiTree> for GuiTree

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impl GuiContainer_Impl<GuiTree> for GuiTree

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impl GuiShell_Impl<GuiTree> for GuiTree

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impl GuiTree_Impl<GuiTree> for GuiTree

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fn hierarchy_header_width(&self) -> Result<i32>

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fn selected_node(&self) -> Result<String>

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fn top_node(&self) -> Result<String>

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fn change_checkbox(&self, p0: String, p1: String, p2: bool) -> Result<()>

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fn collapse_node(&self, p0: String) -> Result<()>

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fn default_context_menu(&self) -> Result<()>

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fn double_click_item(&self, p0: String, p1: String) -> Result<()>

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fn double_click_node(&self, p0: String) -> Result<()>

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fn ensure_visible_horizontal_item(&self, p0: String, p1: String) -> Result<()>

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fn expand_node(&self, p0: String) -> Result<()>

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fn find_node_key_by_path(&self, p0: String) -> Result<String>

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fn get_abap_image(&self, p0: String, p1: String) -> Result<String>

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fn get_check_box_state(&self, p0: String, p1: String) -> Result<bool>

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fn get_column_index_from_name(&self, p0: String) -> Result<i32>

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fn get_column_title_from_name(&self, p0: String) -> Result<String>

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fn get_focused_node_key(&self) -> Result<String>

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fn get_hierarchy_level(&self, p0: String) -> Result<i32>

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fn get_hierarchy_title(&self) -> Result<String>

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fn get_is_disabled(&self, p0: String, p1: String) -> Result<bool>

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fn get_is_editable(&self, p0: String, p1: String) -> Result<bool>

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fn get_is_high_lighted(&self, p0: String, p1: String) -> Result<bool>

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fn get_item_height(&self, p0: String, p1: String) -> Result<i32>

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fn get_item_left(&self, p0: String, p1: String) -> Result<i32>

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fn get_item_style(&self, p0: String, p1: String) -> Result<i32>

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fn get_item_text(&self, p0: String, p1: String) -> Result<String>

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fn get_item_text_color(&self, p0: String, p1: String) -> Result<u64>

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fn get_item_tool_tip(&self, p0: String, p1: String) -> Result<String>

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fn get_item_top(&self, p0: String, p1: String) -> Result<i32>

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fn get_item_type(&self, p0: String, p1: String) -> Result<i32>

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fn get_item_width(&self, p0: String, p1: String) -> Result<i32>

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fn get_list_tree_node_item_count(&self, p0: String) -> Result<i32>

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fn get_next_node_key(&self, p0: String) -> Result<String>

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fn get_node_abap_image(&self, p0: String) -> Result<String>

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fn get_node_children_count(&self, p0: String) -> Result<i32>

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fn get_node_children_count_by_path(&self, p0: String) -> Result<i32>

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fn get_node_height(&self, p0: String) -> Result<i32>

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fn get_node_index(&self, p0: String) -> Result<i32>

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fn get_node_key_by_path(&self, p0: String) -> Result<String>

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fn get_node_left(&self, p0: String) -> Result<i32>

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fn get_node_path_by_key(&self, p0: String) -> Result<String>

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fn get_node_style(&self, p0: String) -> Result<i32>

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fn get_node_text_by_key(&self, p0: String) -> Result<String>

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fn get_node_text_by_path(&self, p0: String) -> Result<String>

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fn get_node_text_color(&self, p0: String) -> Result<u64>

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fn get_node_tool_tip(&self, p0: String) -> Result<String>

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fn get_node_top(&self, p0: String) -> Result<i32>

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fn get_node_width(&self, p0: String) -> Result<i32>

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fn get_parent(&self, p0: String) -> Result<String>

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fn get_previous_node_key(&self, p0: String) -> Result<String>

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fn get_selection_mode(&self) -> Result<i16>

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fn get_style_description(&self, p0: i32) -> Result<String>

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fn get_tree_type(&self) -> Result<i32>

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fn header_context_menu(&self, p0: String) -> Result<()>

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fn is_folder(&self, p0: String) -> Result<bool>

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fn is_folder_expandable(&self, p0: String) -> Result<bool>

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fn is_folder_expanded(&self, p0: String) -> Result<bool>

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fn item_context_menu(&self, p0: String, p1: String) -> Result<()>

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fn node_context_menu(&self, p0: String) -> Result<()>

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fn press_button(&self, p0: String, p1: String) -> Result<()>

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fn press_header(&self, p0: String) -> Result<()>

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fn press_key(&self, p0: String) -> Result<()>

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fn select_column(&self, p0: String) -> Result<()>

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fn selected_item_column(&self) -> Result<String>

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fn selected_item_node(&self) -> Result<String>

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fn select_item(&self, p0: String, p1: String) -> Result<()>

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fn select_node(&self, p0: String) -> Result<()>

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fn set_check_box_state(&self, p0: String, p1: String, p2: i32) -> Result<()>

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fn set_column_width(&self, p0: String, p1: i32) -> Result<()>

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fn unselect_all(&self) -> Result<()>

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fn unselect_column(&self, p0: String) -> Result<()>

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fn unselect_node(&self, p0: String) -> Result<()>

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impl GuiVComponent_Impl<GuiTree> for GuiTree

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impl GuiVContainer_Impl<GuiTree> for GuiTree

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impl HasIDispatch<GuiTree> for GuiTree

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fn get_idispatch(&self) -> &IDispatch

Get the IDispatch object for low-level access to this component.

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.