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RenderCtx

Struct RenderCtx 

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pub struct RenderCtx<'render, U, S> {
    pub focused: bool,
    pub layout: &'render Layout<U, S>,
    pub state: &'render S,
}

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§focused: bool§layout: &'render Layout<U, S>§state: &'render S

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impl<'render, U, S> RenderCtx<'render, U, S>

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pub fn new( focused: bool, layout: &'render Layout<U, S>, state: &'render S, ) -> Self

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impl<'render, U, S> Freeze for RenderCtx<'render, U, S>

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impl<'render, U, S> RefUnwindSafe for RenderCtx<'render, U, S>

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impl<'render, U, S> !Send for RenderCtx<'render, U, S>

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impl<'render, U, S> !Sync for RenderCtx<'render, U, S>

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impl<'render, U, S> Unpin for RenderCtx<'render, U, S>

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impl<'render, U, S> UnsafeUnpin for RenderCtx<'render, U, S>

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impl<'render, U, S> UnwindSafe for RenderCtx<'render, U, S>

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.