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ResourceState

Struct ResourceState 

Source
pub struct ResourceState {
    pub proc_count: u32,
    pub max_processes: u32,
    pub mem_used: u64,
    pub max_memory_bytes: u64,
    pub hold_forks: bool,
    pub held_notif_ids: Vec<u64>,
    pub load_avg: LoadAvg,
    pub start_instant: Instant,
}
Expand description

Resource-limit runtime state shared across notification handlers.

Fields§

§proc_count: u32

Live concurrent process count — incremented on fork, decremented on wait.

§max_processes: u32

Maximum allowed concurrent processes.

§mem_used: u64

Estimated anonymous memory usage (bytes).

§max_memory_bytes: u64

Maximum allowed anonymous memory (bytes).

§hold_forks: bool

Whether fork notifications should be held (checkpoint/freeze).

§held_notif_ids: Vec<u64>

Notification IDs held during a checkpoint freeze.

§load_avg: LoadAvg

Exponentially-weighted load average.

§start_instant: Instant

Instant when the supervisor started (for uptime reporting).

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impl ResourceState

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pub fn new(max_memory_bytes: u64, max_processes: u32) -> Self

Create a new resource state with the given limits.

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