#[non_exhaustive]pub struct FlashHandler<S> {
pub minimum_level: Option<FlashLevel>,
/* private fields */
}Expand description
FlashHandler is a middleware for flash messages.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.minimum_level: Option<FlashLevel>Minimum level of messages to be displayed.
Implementations§
Source§impl<S> FlashHandler<S>
impl<S> FlashHandler<S>
Sourcepub fn minimum_level(
&mut self,
level: impl Into<Option<FlashLevel>>,
) -> &mut Self
pub fn minimum_level( &mut self, level: impl Into<Option<FlashLevel>>, ) -> &mut Self
Sets the minimum level of messages to be displayed.
Trait Implementations§
Source§impl<S: FlashStore> Debug for FlashHandler<S>
impl<S: FlashStore> Debug for FlashHandler<S>
Source§impl<S> Handler for FlashHandler<S>where
S: FlashStore,
impl<S> Handler for FlashHandler<S>where
S: FlashStore,
Source§fn handle<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
req: &'life1 mut Request,
depot: &'life2 mut Depot,
res: &'life3 mut Response,
ctrl: &'life4 mut FlowCtrl,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
fn handle<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
req: &'life1 mut Request,
depot: &'life2 mut Depot,
res: &'life3 mut Response,
ctrl: &'life4 mut FlowCtrl,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
Handle http request.
Source§fn arc(self) -> ArcHandlerwhere
Self: Sized,
fn arc(self) -> ArcHandlerwhere
Self: Sized,
Wrap to
ArcHandler.Source§fn hoop<H>(self, hoop: H) -> HoopedHandler
fn hoop<H>(self, hoop: H) -> HoopedHandler
Hoop this handler with middleware.
Auto Trait Implementations§
impl<S> Freeze for FlashHandler<S>where
S: Freeze,
impl<S> RefUnwindSafe for FlashHandler<S>where
S: RefUnwindSafe,
impl<S> Send for FlashHandler<S>where
S: Send,
impl<S> Sync for FlashHandler<S>where
S: Sync,
impl<S> Unpin for FlashHandler<S>where
S: Unpin,
impl<S> UnwindSafe for FlashHandler<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more