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Mutation

Enum Mutation 

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pub enum Mutation {
Show 57 variants CreateSchema(CreateSchemaMutation), DropSchema(DropSchemaMutation), CreateTable(CreateTable), CreateView(CreateView), CreateMaterializedView(CreateMaterializedView), RefreshMaterializedView(RefreshMaterializedViewMutation), CreateIndex(CreateIndex), CreatePolicy(CreatePolicyMutation), DropPolicy(DropPolicyMutation), CreateTrigger(CreateTriggerMutation), DropTrigger(DropTriggerMutation), AlterTable(AlterTable), CreateType(CreateTypeMutation), AlterType(AlterTypeMutation), CreateDomain(CreateDomainMutation), AlterDomain(AlterDomainMutation), DropDomain(DropDomainMutation), DropType(DropTypeMutation), CreateSequence(CreateSequenceMutation), AlterSequence(AlterSequenceMutation), DropSequence(DropSequenceMutation), Rename(Rename), DropTable(DropTable), DropView(DropViewMutation), DropMaterializedView(DropMaterializedViewMutation), DropIndex(DropIndex), SearchPath(SearchPathChange), BeginTransaction, CommitTransaction, CommitAndChain, RollbackTransaction, RollbackAndChain, RollbackToSavepoint(RollbackToSavepointMutation), Savepoint(SavepointMutation), ReleaseSavepoint(ReleaseSavepointMutation), CreateFunction(CreateFunctionMutation), AlterFunction(AlterFunctionMutation), DropFunction(DropFunctionMutation), CreateProcedure(CreateProcedureMutation), AlterProcedure(AlterProcedureMutation), DropProcedure(DropProcedureMutation), CreatePublication(CreatePublicationMutation), AlterPublication(AlterPublicationMutation), DropPublication(DropPublicationMutation), CreateSubscription(CreateSubscriptionMutation), AlterSubscription(AlterSubscriptionMutation), DropSubscription(DropSubscriptionMutation), CreateRole(CreateRoleMutation), AlterRole(AlterRoleMutation), DropRole(DropRoleMutation), Grant(GrantMutation), Revoke(RevokeMutation), CreateDatabase(CreateDatabaseMutation), AlterDatabase(AlterDatabaseMutation), DropDatabase(DropDatabaseMutation), Opaque(OpaqueMutation), Vacuum { table_id: Option<ObjectId>, is_full: bool, },
}

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CreateSchema(CreateSchemaMutation)

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DropSchema(DropSchemaMutation)

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CreateTable(CreateTable)

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CreateView(CreateView)

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CreateMaterializedView(CreateMaterializedView)

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RefreshMaterializedView(RefreshMaterializedViewMutation)

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CreateIndex(CreateIndex)

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CreatePolicy(CreatePolicyMutation)

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DropPolicy(DropPolicyMutation)

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CreateTrigger(CreateTriggerMutation)

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DropTrigger(DropTriggerMutation)

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AlterTable(AlterTable)

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CreateType(CreateTypeMutation)

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AlterType(AlterTypeMutation)

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CreateDomain(CreateDomainMutation)

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AlterDomain(AlterDomainMutation)

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DropDomain(DropDomainMutation)

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DropType(DropTypeMutation)

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CreateSequence(CreateSequenceMutation)

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AlterSequence(AlterSequenceMutation)

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DropSequence(DropSequenceMutation)

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Rename(Rename)

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DropTable(DropTable)

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DropView(DropViewMutation)

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DropMaterializedView(DropMaterializedViewMutation)

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DropIndex(DropIndex)

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SearchPath(SearchPathChange)

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BeginTransaction

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CommitTransaction

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CommitAndChain

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RollbackTransaction

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RollbackAndChain

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RollbackToSavepoint(RollbackToSavepointMutation)

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Savepoint(SavepointMutation)

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ReleaseSavepoint(ReleaseSavepointMutation)

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CreateFunction(CreateFunctionMutation)

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AlterFunction(AlterFunctionMutation)

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DropFunction(DropFunctionMutation)

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CreateProcedure(CreateProcedureMutation)

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AlterProcedure(AlterProcedureMutation)

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DropProcedure(DropProcedureMutation)

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CreatePublication(CreatePublicationMutation)

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AlterPublication(AlterPublicationMutation)

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DropPublication(DropPublicationMutation)

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CreateSubscription(CreateSubscriptionMutation)

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AlterSubscription(AlterSubscriptionMutation)

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DropSubscription(DropSubscriptionMutation)

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CreateRole(CreateRoleMutation)

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AlterRole(AlterRoleMutation)

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DropRole(DropRoleMutation)

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Grant(GrantMutation)

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Revoke(RevokeMutation)

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CreateDatabase(CreateDatabaseMutation)

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AlterDatabase(AlterDatabaseMutation)

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DropDatabase(DropDatabaseMutation)

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Opaque(OpaqueMutation)

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Vacuum

Fields

§table_id: Option<ObjectId>
§is_full: bool

Trait Implementations§

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impl Clone for Mutation

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fn clone(&self) -> Mutation

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mutation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Mutation

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fn eq(&self, other: &Mutation) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Mutation

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.