pub enum RelationOverlay {
Present(RelationState),
Dropped,
}Variants§
Present(RelationState)
Dropped
Trait Implementations§
Source§impl Clone for RelationOverlay
impl Clone for RelationOverlay
Source§fn clone(&self) -> RelationOverlay
fn clone(&self) -> RelationOverlay
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RelationOverlay
impl Debug for RelationOverlay
Source§impl PartialEq for RelationOverlay
impl PartialEq for RelationOverlay
Source§fn eq(&self, other: &RelationOverlay) -> bool
fn eq(&self, other: &RelationOverlay) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for RelationOverlay
Auto Trait Implementations§
impl Freeze for RelationOverlay
impl RefUnwindSafe for RelationOverlay
impl Send for RelationOverlay
impl Sync for RelationOverlay
impl Unpin for RelationOverlay
impl UnsafeUnpin for RelationOverlay
impl UnwindSafe for RelationOverlay
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more