Skip to main content

LifeField

Struct LifeField 

Source
pub struct LifeField { /* private fields */ }
Expand description

The Game of Life field state.

Implementations§

Source§

impl LifeField

Source

pub fn from_seed(prompt: &str, width: usize, height: usize) -> Self

Create a new LifeField seeded from a prompt

Source

pub fn ensure_size(&mut self, width: usize, height: usize)

Ensures the field has the specified dimensions, reseeding if changed.

§Arguments
  • width - Desired width in cells
  • height - Desired height in cells
Source

pub fn step(&mut self)

Advances the simulation by one generation using Conway’s rules.

Rules:

  • Live cell with 2-3 neighbors survives
  • Dead cell with 3 or 6 neighbors becomes alive (highlife variant for 6)
  • All other cells die or stay dead

The new heatmap-based injection system monitors activity across zones and injects patterns when activity falls below target levels.

Source

pub fn live_neighbor_count(&self, x: usize, y: usize) -> u8

Counts the number of live neighbors for a cell.

Uses toroidal wrapping - edges connect to the opposite side.

§Arguments
  • x - X coordinate of the cell
  • y - Y coordinate of the cell
§Returns

Count of live neighbors (0-8)

Source

pub fn index(&self, x: usize, y: usize) -> usize

Converts 2D coordinates to a 1D array index.

§Arguments
  • x - X coordinate
  • y - Y coordinate
§Returns

Index into the cells vector

Source

pub fn update_heatmap(&mut self, old_cells: &[bool])

Update heatmap after a generation step heat = heat * decay + (changed ? 1.0 : 0.0)

Source

pub fn update_zones(&mut self)

Update zone statistics based on current state

Source

pub fn decay_cooldowns(&mut self)

Decrement all zone cooldowns by 1

Source

pub fn choose_injection_zone(&mut self) -> Option<usize>

Choose a zone for injection using weighted randomness Prefers cold zones near warm zones

Source

pub fn maybe_inject(&mut self)

Check if injection should happen and perform it

Source

pub fn generation(&self) -> u64

Get the current generation counter

Source

pub fn dimensions(&self) -> (usize, usize)

Get field dimensions

Source

pub fn live_cells(&self) -> Vec<(usize, usize)>

Get all live cell positions

Source

pub fn live_cell_count(&self) -> usize

Get the number of live cells

Source

pub fn zone_stats(&self) -> Vec<((usize, usize), ZoneStats)>

Get zone statistics for debugging

Source

pub fn config(&self) -> &LifeConfig

Get configuration

Source§

impl LifeField

Source

pub fn render_lines( &self, char_width: usize, char_height: usize, ) -> Vec<Line<'static>>

Renders the field as a vector of ratatui Lines using Braille characters.

Each Braille character represents a 2x4 block of cells, allowing for compact display of the life field.

§Arguments
  • char_width - Width in characters (each char is 2 cells wide)
  • char_height - Height in characters (each char is 4 cells tall)
§Returns

Vector of Lines representing the rendered field

Source

pub fn braille_char(&self, dot_x: usize, dot_y: usize) -> char

Generates a Braille character representing a 2x4 cell block.

Braille dots are mapped to cell positions:

  • Dots 1-4 map to left column (top to bottom)
  • Dots 5-8 map to right column (top to bottom)
§Arguments
  • dot_x - X coordinate of the left cell in the block
  • dot_y - Y coordinate of the top cell in the block
§Returns

A Braille Unicode character (U+2800 to U+28FF)

Trait Implementations§

Source§

impl Debug for LifeField

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for LifeField

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> PolicyExt for T
where T: ?Sized,

Source§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
Source§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more