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ObjectLockState

Struct ObjectLockState 

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pub struct ObjectLockState {
    pub mode: Option<LockMode>,
    pub retain_until: Option<DateTime<Utc>>,
    pub legal_hold_on: bool,
}
Expand description

Per-object lock state. All fields are optional so a “legal hold only” state (mode = None, retain_until = None, legal_hold_on = true) is representable, matching S3 semantics where a legal hold can exist without any retention.

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§mode: Option<LockMode>§retain_until: Option<DateTime<Utc>>§legal_hold_on: bool

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impl ObjectLockState

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pub fn is_locked(&self, now: DateTime<Utc>) -> bool

true when the object is presently locked from delete / overwrite. Legal hold flips this regardless of the retention clock; otherwise mode + retain_until is what gates.

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pub fn can_delete(&self, now: DateTime<Utc>, bypass_governance: bool) -> bool

true when the caller is permitted to DELETE / overwrite the object.

  • Legal hold ON → always denied (cannot be bypassed).
  • Compliance + future retain → always denied (cannot be bypassed).
  • Governance + future retain + bypass_governance == true → allowed.
  • Governance + future retain + bypass_governance == false → denied.
  • No mode, no retain, no legal hold → allowed.
  • retain_until in the past → allowed (lock expired).

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impl Clone for ObjectLockState

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fn clone(&self) -> ObjectLockState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ObjectLockState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ObjectLockState

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fn default() -> ObjectLockState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ObjectLockState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ObjectLockState

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fn eq(&self, other: &ObjectLockState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ObjectLockState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ObjectLockState

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impl StructuralPartialEq for ObjectLockState

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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