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PlayerLobbyDetailsFlatRow

Struct PlayerLobbyDetailsFlatRow 

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pub struct PlayerLobbyDetailsFlatRow {
Show 31 fields pub player_name: String, pub player_toon_region: u8, pub player_toon_program_id: u32, pub player_toon_realm: u32, pub player_toon_id: u64, pub player_race: String, pub player_color_a: u8, pub player_color_r: u8, pub player_color_g: u8, pub player_color_b: u8, pub player_control: u8, pub player_team_id: u8, pub player_observe: u8, pub player_result: String, pub player_working_set_slot_id: Option<u8>, pub player_hero: String, pub title: String, pub is_blizzard_map: bool, pub time_utc: i64, pub time_local_offset: i64, pub lobby_slot_user_id: Option<i64>, pub lobby_slot_observe: u8, pub lobby_slot_map_size_x: u8, pub lobby_slot_map_size_y: u8, pub cache_handle_region: Option<String>, pub cache_handle_extension: Option<String>, pub cache_handles: String, pub ext_fs_sha256: String, pub ext_fs_file_name: String, pub ext_fs_id: u64, pub ext_datetime: NaiveDateTime,
}
Expand description

A Flat row of PlayerDetails with LobbySyncState data without the mod_paths because I haven’t seen what it’s used for yet.

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§player_name: String§player_toon_region: u8§player_toon_program_id: u32§player_toon_realm: u32§player_toon_id: u64§player_race: String§player_color_a: u8§player_color_r: u8§player_color_g: u8§player_color_b: u8§player_control: u8§player_team_id: u8§player_observe: u8§player_result: String§player_working_set_slot_id: Option<u8>§player_hero: String§title: String§is_blizzard_map: bool§time_utc: i64§time_local_offset: i64§lobby_slot_user_id: Option<i64>§lobby_slot_observe: u8§lobby_slot_map_size_x: u8§lobby_slot_map_size_y: u8§cache_handle_region: Option<String>§cache_handle_extension: Option<String>§cache_handles: String§ext_fs_sha256: String§ext_fs_file_name: String§ext_fs_id: u64§ext_datetime: NaiveDateTime

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Trait Implementations§

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impl ArrowDeserialize for PlayerLobbyDetailsFlatRow

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type ArrayType = PlayerLobbyDetailsFlatRowArray

The arrow::Array type corresponding to this field
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fn arrow_deserialize<'a>(v: Option<Self>) -> Option<Self>

Deserialize this field from arrow
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impl ArrowField for PlayerLobbyDetailsFlatRow

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type Type = PlayerLobbyDetailsFlatRow

This should be Self except when implementing large offset and fixed placeholder types. For the later, it should refer to the actual type. For example when the placeholder type is LargeString, this should be String.
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fn data_type() -> DataType

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impl ArrowSerialize for PlayerLobbyDetailsFlatRow

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type ArrayBuilderType = MutablePlayerLobbyDetailsFlatRowArray

The ArrayBuilder that holds this value
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fn new_array() -> Self::ArrayBuilderType

Create a new mutable array
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fn arrow_serialize(v: &Self, array: &mut Self::ArrayBuilderType) -> Result<()>

Serialize this field to arrow
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impl Clone for PlayerLobbyDetailsFlatRow

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fn clone(&self) -> PlayerLobbyDetailsFlatRow

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerLobbyDetailsFlatRow

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for PlayerLobbyDetailsFlatRow

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<PlayerLobbyDetails> for PlayerLobbyDetailsFlatRow

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fn from(source: PlayerLobbyDetails) -> PlayerLobbyDetailsFlatRow

Converts to this type from the input type.
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impl PartialEq for PlayerLobbyDetailsFlatRow

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fn eq(&self, other: &PlayerLobbyDetailsFlatRow) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PlayerLobbyDetailsFlatRow

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for PlayerLobbyDetailsFlatRow

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn from(t: T) -> T

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