pub struct MutableGameSTriggerTargetModeUpdateEventArray { /* private fields */ }Implementations§
Trait Implementations§
Source§impl ArrayBuilder for MutableGameSTriggerTargetModeUpdateEventArray
impl ArrayBuilder for MutableGameSTriggerTargetModeUpdateEventArray
Source§fn finish_cloned(&self) -> ArrayRef
fn finish_cloned(&self) -> ArrayRef
Builds the array without resetting the underlying builder.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the builder as a mutable
Any reference. Read moreAuto Trait Implementations§
impl Freeze for MutableGameSTriggerTargetModeUpdateEventArray
impl RefUnwindSafe for MutableGameSTriggerTargetModeUpdateEventArray
impl Send for MutableGameSTriggerTargetModeUpdateEventArray
impl Sync for MutableGameSTriggerTargetModeUpdateEventArray
impl Unpin for MutableGameSTriggerTargetModeUpdateEventArray
impl UnsafeUnpin for MutableGameSTriggerTargetModeUpdateEventArray
impl UnwindSafe for MutableGameSTriggerTargetModeUpdateEventArray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more