pub struct GameSControlGroupUpdateEvent {
    pub m_control_group_index: GameTControlGroupIndex,
    pub m_control_group_update: GameEControlGroupUpdate,
    pub m_mask: GameSSelectionMask,
}

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§m_control_group_index: GameTControlGroupIndex§m_control_group_update: GameEControlGroupUpdate§m_mask: GameSSelectionMask

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impl ArrowDeserialize for GameSControlGroupUpdateEvent

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type ArrayType = GameSControlGroupUpdateEventArray

The arrow2::Array type corresponding to this field
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fn arrow_deserialize<'a>(v: Option<Self>) -> Option<Self>

Deserialize this field from arrow
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impl ArrowField for GameSControlGroupUpdateEvent

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type Type = GameSControlGroupUpdateEvent

This should be Self except when implementing large offset and fixed placeholder types. For the later, it should refer to the actual type. For example when the placeholder type is LargeString, this should be String.
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fn data_type() -> DataType

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impl ArrowSerialize for GameSControlGroupUpdateEvent

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type MutableArrayType = MutableGameSControlGroupUpdateEventArray

The arrow2::array::MutableArray that holds this value
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fn new_array() -> Self::MutableArrayType

Create a new mutable array
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fn arrow_serialize(v: &Self, array: &mut Self::MutableArrayType) -> Result<()>

Serialize this field to arrow
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impl Clone for GameSControlGroupUpdateEvent

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fn clone(&self) -> GameSControlGroupUpdateEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GameSControlGroupUpdateEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for GameSControlGroupUpdateEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for GameSControlGroupUpdateEvent

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fn eq(&self, other: &GameSControlGroupUpdateEvent) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for GameSControlGroupUpdateEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for GameSControlGroupUpdateEvent

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DynClone for Twhere T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,