Struct s2protocol::versions::protocol87702::bit_packed::GameTaiBuild
source · pub struct GameTaiBuild {
pub value: i64,
}
Fields§
§value: i64
Implementations§
source§impl GameTaiBuild
impl GameTaiBuild
Trait Implementations§
source§impl Clone for GameTaiBuild
impl Clone for GameTaiBuild
source§fn clone(&self) -> GameTaiBuild
fn clone(&self) -> GameTaiBuild
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameTaiBuild
impl Debug for GameTaiBuild
source§impl PartialEq for GameTaiBuild
impl PartialEq for GameTaiBuild
source§fn eq(&self, other: &GameTaiBuild) -> bool
fn eq(&self, other: &GameTaiBuild) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for GameTaiBuild
Auto Trait Implementations§
impl RefUnwindSafe for GameTaiBuild
impl Send for GameTaiBuild
impl Sync for GameTaiBuild
impl Unpin for GameTaiBuild
impl UnwindSafe for GameTaiBuild
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more