Struct s2protocol::versions::protocol87702::bit_packed::GameTTeamId
source · pub struct GameTTeamId {
pub value: i64,
}Fields§
§value: i64Implementations§
source§impl GameTTeamId
impl GameTTeamId
Trait Implementations§
source§impl Clone for GameTTeamId
impl Clone for GameTTeamId
source§fn clone(&self) -> GameTTeamId
fn clone(&self) -> GameTTeamId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GameTTeamId
impl Debug for GameTTeamId
source§impl PartialEq for GameTTeamId
impl PartialEq for GameTTeamId
source§fn eq(&self, other: &GameTTeamId) -> bool
fn eq(&self, other: &GameTTeamId) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for GameTTeamId
Auto Trait Implementations§
impl RefUnwindSafe for GameTTeamId
impl Send for GameTTeamId
impl Sync for GameTTeamId
impl Unpin for GameTTeamId
impl UnwindSafe for GameTTeamId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more