pub struct GameTControlGroupIndex {
pub value: i64,
}Fields§
§value: i64Implementations§
Trait Implementations§
source§impl Clone for GameTControlGroupIndex
impl Clone for GameTControlGroupIndex
source§fn clone(&self) -> GameTControlGroupIndex
fn clone(&self) -> GameTControlGroupIndex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GameTControlGroupIndex
impl Debug for GameTControlGroupIndex
source§impl From<GameTControlGroupIndex> for GameTControlGroupIndex
impl From<GameTControlGroupIndex> for GameTControlGroupIndex
source§fn from(source: GameTControlGroupIndex) -> GameTControlGroupIndex
fn from(source: GameTControlGroupIndex) -> GameTControlGroupIndex
Converts to this type from the input type.
source§impl PartialEq for GameTControlGroupIndex
impl PartialEq for GameTControlGroupIndex
source§fn eq(&self, other: &GameTControlGroupIndex) -> bool
fn eq(&self, other: &GameTControlGroupIndex) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for GameTControlGroupIndex
Auto Trait Implementations§
impl RefUnwindSafe for GameTControlGroupIndex
impl Send for GameTControlGroupIndex
impl Sync for GameTControlGroupIndex
impl Unpin for GameTControlGroupIndex
impl UnwindSafe for GameTControlGroupIndex
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more