pub struct BBox3D {
pub left: f64,
pub bottom: f64,
pub right: f64,
pub top: f64,
pub front: f64,
pub back: f64,
}
Expand description
A BBOX is defined in lon-lat space and helps with zooming motion to see the entire 3D line or polygon
Fields§
§left: f64
left most longitude (WG) or S (S2)
bottom: f64
bottom most latitude (WG) or T (S2)
right: f64
right most longitude (WG) or T (S2)
top: f64
top most latitude (WG) or S (S2)
front: f64
front most height (WG) or T (S2) generic height is relative to the surface of the earth in meters
back: f64
back most height (WG) or T (S2) generic height is relative to the surface of the earth in meters
Trait Implementations§
source§impl PartialEq for BBox3D
impl PartialEq for BBox3D
impl StructuralPartialEq for BBox3D
Auto Trait Implementations§
impl Freeze for BBox3D
impl RefUnwindSafe for BBox3D
impl Send for BBox3D
impl Sync for BBox3D
impl Unpin for BBox3D
impl UnwindSafe for BBox3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more