Enum rust::geometry::Geometry

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pub enum Geometry {
    Point(PointGeometry),
    MultiPoint(MultiPointGeometry),
    LineString(LineStringGeometry, Option<LineStringMValues>),
    MultiLineString(MultiLineStringGeometry, Option<MultiLineStringMValues>),
    Polygon(PolygonGeometry, Option<PolygonMValues>),
    MultiPolygon(MultiPolygonGeometry, Option<MultiPolygonMValues>),
    Point3D(Point3DGeometry),
    MultiPoint3D(MultiPoint3DGeometry),
    LineString3D(LineString3DGeometry, Option<LineStringMValues>),
    MultiLineString3D(MultiLineString3DGeometry, Option<MultiLineStringMValues>),
    Polygon3D(Polygon3DGeometry, Option<PolygonMValues>),
    MultiPolygon3D(MultiPolygon3DGeometry, Option<MultiPolygonMValues>),
}
Expand description

All possible geometry shapes

Variants§

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Point(PointGeometry)

Point Shape

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MultiPoint(MultiPointGeometry)

MultiPoint Shape

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LineString(LineStringGeometry, Option<LineStringMValues>)

LineString Shape

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MultiLineString(MultiLineStringGeometry, Option<MultiLineStringMValues>)

MultiLineString Shape

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Polygon(PolygonGeometry, Option<PolygonMValues>)

Polygon Shape

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MultiPolygon(MultiPolygonGeometry, Option<MultiPolygonMValues>)

MultiPolygon Shape

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Point3D(Point3DGeometry)

Point3D Shape

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MultiPoint3D(MultiPoint3DGeometry)

MultiPoint3D Shape

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LineString3D(LineString3DGeometry, Option<LineStringMValues>)

LineString3D Shape

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MultiLineString3D(MultiLineString3DGeometry, Option<MultiLineStringMValues>)

MultiLineString3D Shape

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Polygon3D(Polygon3DGeometry, Option<PolygonMValues>)

Polygon3D Shape

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MultiPolygon3D(MultiPolygon3DGeometry, Option<MultiPolygonMValues>)

MultiPolygon3D Shape

Trait Implementations§

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impl Debug for Geometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Geometry

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fn eq(&self, other: &Geometry) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Geometry

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.