Enum VectorGeometry

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pub enum VectorGeometry<M: Clone + Default = MValue> {
    Point(VectorPointGeometry<M>),
    MultiPoint(VectorMultiPointGeometry<M>),
    LineString(VectorLineStringGeometry<M>),
    MultiLineString(VectorMultiLineStringGeometry<M>),
    Polygon(VectorPolygonGeometry<M>),
    MultiPolygon(VectorMultiPolygonGeometry<M>),
}
Expand description

All possible geometry shapes

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Point(VectorPointGeometry<M>)

Point Shape

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MultiPoint(VectorMultiPointGeometry<M>)

MultiPoint Shape

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LineString(VectorLineStringGeometry<M>)

LineString Shape

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MultiLineString(VectorMultiLineStringGeometry<M>)

MultiLineString Shape

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Polygon(VectorPolygonGeometry<M>)

Polygon Shape

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MultiPolygon(VectorMultiPolygonGeometry<M>)

MultiPolygon Shape

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impl<M: Clone + Default> VectorGeometry<M>

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pub fn bbox(&self) -> &Option<BBox3D>

Get the bbox of the geometry

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pub fn vec_bbox(&self) -> &Option<BBox3D>

Get the vec_bbox of the geometry

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pub fn point(&self) -> Option<&VectorPoint<M>>

Get the geometry point

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pub fn new_point(coordinates: VectorPoint<M>, bbox: Option<BBox3D>) -> Self

Create a new point

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pub fn multipoint(&self) -> Option<&VectorMultiPoint<M>>

Get the geometry multi point

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pub fn new_multipoint( coordinates: VectorMultiPoint<M>, bbox: Option<BBox3D>, ) -> Self

Create a new multipoint

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pub fn linestring(&self) -> Option<&VectorLineString<M>>

Get the geometry linestring

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pub fn new_linestring( coordinates: VectorLineString<M>, bbox: Option<BBox3D>, ) -> Self

Create a new linestring

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pub fn multilinestring(&self) -> Option<&VectorMultiLineString<M>>

Get the geometry multilinestring

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pub fn new_multilinestring( coordinates: VectorMultiLineString<M>, bbox: Option<BBox3D>, ) -> Self

Create a new multilinestring

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pub fn polygon(&self) -> Option<&VectorPolygon<M>>

Get the geometry polygon

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pub fn new_polygon(coordinates: VectorPolygon<M>, bbox: Option<BBox3D>) -> Self

Create a new polygon

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pub fn multipolygon(&self) -> Option<&VectorMultiPolygon<M>>

Get the geometry multipolygon

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pub fn new_multipolygon( coordinates: VectorMultiPolygon<M>, bbox: Option<BBox3D>, ) -> Self

Create a new multipolygon

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pub fn set_tess(&mut self, tessellation: Vec<f64>)

set the tessellation of the geometry (polygon and multipolygon only)

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pub fn set_indices(&mut self, indices: Vec<u32>)

set the indices of the geometry (polygon and multipolygon only)

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pub fn to_m_geometry(&self) -> VectorGeometry<MValue>

Convert the geometry so that all m-values are MValue rather then user defined

Trait Implementations§

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impl<M: Clone + Clone + Default> Clone for VectorGeometry<M>

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fn clone(&self) -> VectorGeometry<M>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<M: Debug + Clone + Default> Debug for VectorGeometry<M>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<M: Clone + Default> Default for VectorGeometry<M>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<M: PartialEq + Clone + Default> PartialEq for VectorGeometry<M>

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fn eq(&self, other: &VectorGeometry<M>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<M> Serialize for VectorGeometry<M>
where M: Serialize + Clone + Default,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<M: Clone + Default> StructuralPartialEq for VectorGeometry<M>

Auto Trait Implementations§

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impl<M> Freeze for VectorGeometry<M>
where M: Freeze,

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impl<M> RefUnwindSafe for VectorGeometry<M>
where M: RefUnwindSafe,

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impl<M> Send for VectorGeometry<M>
where M: Send,

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impl<M> Sync for VectorGeometry<M>
where M: Sync,

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impl<M> Unpin for VectorGeometry<M>
where M: Unpin,

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impl<M> UnwindSafe for VectorGeometry<M>
where M: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,