VectorGeometry

Enum VectorGeometry 

Source
pub enum VectorGeometry<M = Map<String, ValueType>>
where M: Clone + Default,
{ Point(VectorBaseGeometry<VectorPoint<M>>), MultiPoint(VectorBaseGeometry<Vec<VectorPoint<M>>, f64>), LineString(VectorBaseGeometry<Vec<VectorPoint<M>>, f64>), MultiLineString(VectorBaseGeometry<Vec<Vec<VectorPoint<M>>>, Vec<f64>>), Polygon(VectorBaseGeometry<Vec<Vec<VectorPoint<M>>>, Vec<f64>>), MultiPolygon(VectorBaseGeometry<Vec<Vec<Vec<VectorPoint<M>>>>, Vec<Vec<f64>>>), }
Expand description

§Vector Geometry

§Description

All possible geometry shapes. Builds ontop of VectorBaseGeometry.

§Usage

Variants§

§

Point(VectorBaseGeometry<VectorPoint<M>>)

Point Shape

§

MultiPoint(VectorBaseGeometry<Vec<VectorPoint<M>>, f64>)

MultiPoint Shape

§

LineString(VectorBaseGeometry<Vec<VectorPoint<M>>, f64>)

LineString Shape

§

MultiLineString(VectorBaseGeometry<Vec<Vec<VectorPoint<M>>>, Vec<f64>>)

MultiLineString Shape

§

Polygon(VectorBaseGeometry<Vec<Vec<VectorPoint<M>>>, Vec<f64>>)

Polygon Shape

§

MultiPolygon(VectorBaseGeometry<Vec<Vec<Vec<VectorPoint<M>>>>, Vec<Vec<f64>>>)

MultiPolygon Shape

Implementations§

Source§

impl<M> VectorGeometry<M>
where M: Clone + Default,

Source

pub fn bbox(&self) -> &Option<BBox3D>

Get the bbox of the geometry

Source

pub fn vec_bbox(&self) -> &Option<BBox3D>

Get the vec_bbox of the geometry

Source

pub fn point(&self) -> Option<&VectorPoint<M>>

Get the geometry point

Source

pub fn new_point( coordinates: VectorPoint<M>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new point

Source

pub fn multipoint(&self) -> Option<&Vec<VectorPoint<M>>>

Get the geometry multi point

Source

pub fn new_multipoint( coordinates: Vec<VectorPoint<M>>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new multipoint

Source

pub fn linestring(&self) -> Option<&Vec<VectorPoint<M>>>

Get the geometry linestring

Source

pub fn new_linestring( coordinates: Vec<VectorPoint<M>>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new linestring

Source

pub fn multilinestring(&self) -> Option<&Vec<Vec<VectorPoint<M>>>>

Get the geometry multilinestring

Source

pub fn new_multilinestring( coordinates: Vec<Vec<VectorPoint<M>>>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new multilinestring

Source

pub fn polygon(&self) -> Option<&Vec<Vec<VectorPoint<M>>>>

Get the geometry polygon

Source

pub fn new_polygon( coordinates: Vec<Vec<VectorPoint<M>>>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new polygon

Source

pub fn multipolygon(&self) -> Option<&Vec<Vec<Vec<VectorPoint<M>>>>>

Get the geometry multipolygon

Source

pub fn new_multipolygon( coordinates: Vec<Vec<Vec<VectorPoint<M>>>>, bbox: Option<BBox3D>, ) -> VectorGeometry<M>

Create a new multipolygon

Source

pub fn set_tess(&mut self, tessellation: Vec<f64>)

set the tessellation of the geometry (polygon and multipolygon only)

Source

pub fn set_indices(&mut self, indices: Vec<u32>)

set the indices of the geometry (polygon and multipolygon only)

Source

pub fn to_m_geometry(&self) -> VectorGeometry

Convert the geometry so that all m-values are MValue rather then user defined

Trait Implementations§

Source§

impl<M> Clone for VectorGeometry<M>
where M: Clone + Default,

Source§

fn clone(&self) -> VectorGeometry<M>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<M> Debug for VectorGeometry<M>
where M: Debug + Clone + Default,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<M> Default for VectorGeometry<M>
where M: Clone + Default,

Source§

fn default() -> VectorGeometry<M>

Returns the “default value” for a type. Read more
Source§

impl<D: MValueCompatible> From<&VectorGeometry<D>> for DrawType

Source§

fn from(geometry: &VectorGeometry<D>) -> DrawType

Converts to this type from the input type.
Source§

impl<M> PartialEq for VectorGeometry<M>
where M: PartialEq + Clone + Default,

Source§

fn eq(&self, other: &VectorGeometry<M>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<M> Serialize for VectorGeometry<M>
where M: Clone + Default + Serialize,

Source§

fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl<M> StructuralPartialEq for VectorGeometry<M>
where M: Clone + Default,

Auto Trait Implementations§

§

impl<M> Freeze for VectorGeometry<M>
where M: Freeze,

§

impl<M> RefUnwindSafe for VectorGeometry<M>
where M: RefUnwindSafe,

§

impl<M> Send for VectorGeometry<M>
where M: Send,

§

impl<M> Sync for VectorGeometry<M>
where M: Sync,

§

impl<M> Unpin for VectorGeometry<M>
where M: Unpin,

§

impl<M> UnwindSafe for VectorGeometry<M>
where M: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,