pub struct MeshHandle;Expand description
Handle held by Core’s ServerState for the mesh plane. Cheap to clone. Today
it is a stateless façade over the env-driven query_status/is_enabled
free functions (the daemon itself is a Sidecar managed by the
SidecarManager), but giving the server a typed handle keeps the call site
stable for when P6 wires Funnel-backed ingress through here.
Implementations§
Trait Implementations§
Source§impl Clone for MeshHandle
impl Clone for MeshHandle
Source§fn clone(&self) -> MeshHandle
fn clone(&self) -> MeshHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for MeshHandle
impl Default for MeshHandle
Source§fn default() -> MeshHandle
fn default() -> MeshHandle
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MeshHandle
impl RefUnwindSafe for MeshHandle
impl Send for MeshHandle
impl Sync for MeshHandle
impl Unpin for MeshHandle
impl UnsafeUnpin for MeshHandle
impl UnwindSafe for MeshHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more