#[repr(u64)]
pub enum NodeType {
Show 13 variants NoType, Val, Key, Map, Seq, Doc, Stream, KeyRef, ValRef, KeyAnch, ValAnch, KeyTag, ValTag,
}
Expand description

A bitmask for marking node types.

Variants

NoType

no type is set

Val

a leaf node, has a (possibly empty) value

Key

is member of a map, must have non-empty key

Map

a map: a parent of keyvals

Seq

a seq: a parent of vals

Doc

a document

Stream

a stream: a seq of docs

KeyRef

a *reference: the key references an &anchor

ValRef

a *reference: the val references an &anchor

KeyAnch

the key has an &anchor

ValAnch

the val has an &anchor

KeyTag

the key has an explicit tag/type

ValTag

the val has an explicit tag/type

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

A type-level representation of the type’s C++ namespace and type name. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.