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MouseState

Struct MouseState 

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pub struct MouseState {
    pub x: i32,
    pub y: i32,
    pub left_down: bool,
    pub right_down: bool,
    pub middle_down: bool,
    pub scroll_x: i32,
    pub scroll_y: i32,
    /* private fields */
}

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§x: i32§y: i32§left_down: bool§right_down: bool§middle_down: bool§scroll_x: i32§scroll_y: i32

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impl MouseState

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pub fn new() -> Self

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pub fn process_event(&mut self, event: &Event) -> Option<MouseEvent>

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impl Default for MouseState

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

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type Error = <U as TryFrom<T>>::Error

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