pub struct RwGeometry {
pub vertex_color_information: Vec<RwColor>,
pub texture_coordinates_count: u8,
pub texture_mapping_information: Vec<Vec<RwTextureCoordinate>>,
pub has_vertices: bool,
pub has_normals: bool,
pub triangle_information: Vec<RwTriangle>,
pub vertex_information: Vec<RwVector3>,
pub normal_information: Vec<RwVector3>,
pub bounding_sphere: Option<RwSphere>,
pub material_list: RwMaterialList,
pub bin_mesh: RwBinMesh,
pub skin: Option<RwSkin>,
}
Fields§
§vertex_color_information: Vec<RwColor>
§texture_coordinates_count: u8
§texture_mapping_information: Vec<Vec<RwTextureCoordinate>>
§has_vertices: bool
§has_normals: bool
§triangle_information: Vec<RwTriangle>
§vertex_information: Vec<RwVector3>
§normal_information: Vec<RwVector3>
§bounding_sphere: Option<RwSphere>
§material_list: RwMaterialList
§bin_mesh: RwBinMesh
§skin: Option<RwSkin>
Trait Implementations§
Source§impl Clone for RwGeometry
impl Clone for RwGeometry
Source§fn clone(&self) -> RwGeometry
fn clone(&self) -> RwGeometry
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RwGeometry
impl Debug for RwGeometry
Source§impl PartialEq for RwGeometry
impl PartialEq for RwGeometry
Source§impl Serialize for RwGeometry
impl Serialize for RwGeometry
impl StructuralPartialEq for RwGeometry
Auto Trait Implementations§
impl Freeze for RwGeometry
impl RefUnwindSafe for RwGeometry
impl Send for RwGeometry
impl Sync for RwGeometry
impl Unpin for RwGeometry
impl UnwindSafe for RwGeometry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more