Struct AudioPipelineConfig

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pub struct AudioPipelineConfig {
    pub input_device: Option<String>,
    pub output_device: Option<String>,
    pub echo_cancellation: bool,
    pub noise_suppression: bool,
    pub auto_gain_control: bool,
    pub custom_processors: Vec<AudioProcessor>,
    pub buffer_size: usize,
    pub enable_frame_access: bool,
}
Expand description

Configuration for custom audio pipelines

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§input_device: Option<String>

Input device ID (None for default)

§output_device: Option<String>

Output device ID (None for default)

§echo_cancellation: bool

Enable echo cancellation

§noise_suppression: bool

Enable noise suppression

§auto_gain_control: bool

Enable automatic gain control

§custom_processors: Vec<AudioProcessor>

Custom pipeline components

§buffer_size: usize

Buffer size in frames

§enable_frame_access: bool

Enable direct frame access

Implementations§

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impl AudioPipelineConfig

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pub fn custom() -> Self

Create a custom pipeline configuration

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pub fn input_device(self, device: impl Into<String>) -> Self

Set input device

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pub fn output_device(self, device: impl Into<String>) -> Self

Set output device

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pub fn echo_cancellation(self, enabled: bool) -> Self

Enable/disable echo cancellation

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pub fn noise_suppression(self, enabled: bool) -> Self

Enable/disable noise suppression

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pub fn auto_gain_control(self, enabled: bool) -> Self

Enable/disable automatic gain control

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pub fn add_processor(self, processor: Box<dyn AudioProcessorTrait>) -> Self

Add a custom audio processor

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pub fn enable_frame_access(self, enabled: bool) -> Self

Enable frame-level access

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pub fn buffer_size(self, size: usize) -> Self

Set buffer size

Trait Implementations§

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impl Clone for AudioPipelineConfig

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fn clone(&self) -> AudioPipelineConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AudioPipelineConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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