pub struct World {
pub update_view: UpdateView,
pub data: DataRaw,
/* private fields */
}Expand description
Everything we need to draw
Fields§
§update_view: UpdateView§data: DataRawImplementations§
source§impl World
impl World
pub fn new(ims_raw: DataRaw, zoom_box: Option<BbF>) -> Self
pub fn request_redraw_annotations( &mut self, tool_name: &str, visibility_active: Visibility )
pub fn request_redraw_tmp_anno(&mut self, anno: Annotation)
pub fn stop_tmp_anno(&mut self)
pub fn request_redraw_image(&mut self)
sourcepub fn from_real_im(
im: DynamicImage,
tools_data: ToolsDataMap,
file_path: Option<String>,
prj_path: &Path,
file_selected_idx: Option<usize>
) -> Self
pub fn from_real_im( im: DynamicImage, tools_data: ToolsDataMap, file_path: Option<String>, prj_path: &Path, file_selected_idx: Option<usize> ) -> Self
real image in contrast to the loading image
pub fn shape_orig(&self) -> ShapeI
pub fn set_zoom_box(&mut self, zoom_box: Option<BbF>)
pub fn zoom_box(&self) -> &Option<BbF>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for World
impl RefUnwindSafe for World
impl Send for World
impl Sync for World
impl Unpin for World
impl UnwindSafe for World
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