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Module behavior_tree

Module behavior_tree 

Source
Expand description

Composable behavior trees for robot task execution.

Provides a declarative way to build complex robot behaviors from simple building blocks: actions, conditions, sequences, selectors, decorators, and parallel nodes.

Structs§

BehaviorContext
Shared context passed through the tree during evaluation.
BehaviorTree
A behavior tree with a root node and shared context.

Enums§

BehaviorNode
A single node in the behavior tree.
BehaviorStatus
Result of ticking a behavior tree node.
DecoratorType
Decorator modifiers that wrap a single child node.