GraphDB

Struct GraphDB 

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pub struct GraphDB { /* private fields */ }
Expand description

High-performance graph database with concurrent access

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impl GraphDB

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pub fn new() -> Self

Create a new in-memory graph database

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pub fn with_storage<P: AsRef<Path>>(path: P) -> Result<Self>

Create a new graph database with persistent storage

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pub fn create_node(&self, node: Node) -> Result<NodeId>

Create a node

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pub fn get_node(&self, id: impl AsRef<str>) -> Option<Node>

Get a node by ID

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pub fn delete_node(&self, id: impl AsRef<str>) -> Result<bool>

Delete a node

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pub fn get_nodes_by_label(&self, label: &str) -> Vec<Node>

Get nodes by label

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pub fn get_nodes_by_property( &self, key: &str, value: &PropertyValue, ) -> Vec<Node>

Get nodes by property

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pub fn create_edge(&self, edge: Edge) -> Result<EdgeId>

Create an edge

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pub fn get_edge(&self, id: impl AsRef<str>) -> Option<Edge>

Get an edge by ID

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pub fn delete_edge(&self, id: impl AsRef<str>) -> Result<bool>

Delete an edge

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pub fn get_edges_by_type(&self, edge_type: &str) -> Vec<Edge>

Get edges by type

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pub fn get_outgoing_edges(&self, node_id: &NodeId) -> Vec<Edge>

Get outgoing edges from a node

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pub fn get_incoming_edges(&self, node_id: &NodeId) -> Vec<Edge>

Get incoming edges to a node

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pub fn create_hyperedge(&self, hyperedge: Hyperedge) -> Result<HyperedgeId>

Create a hyperedge

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pub fn get_hyperedge(&self, id: &HyperedgeId) -> Option<Hyperedge>

Get a hyperedge by ID

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pub fn get_hyperedges_by_node(&self, node_id: &NodeId) -> Vec<Hyperedge>

Get hyperedges containing a node

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pub fn node_count(&self) -> usize

Get the number of nodes

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pub fn edge_count(&self) -> usize

Get the number of edges

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pub fn hyperedge_count(&self) -> usize

Get the number of hyperedges

Trait Implementations§

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impl Default for GraphDB

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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