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SessionStateIndex

Struct SessionStateIndex 

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pub struct SessionStateIndex<'a> { /* private fields */ }
Expand description

Session State Index for real-time session context

Provides < 10ms latency for interactive use, session isolation via namespaces, and TTL-based cleanup.

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impl<'a> SessionStateIndex<'a>

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pub fn new(db: &'a AgenticDB, session_id: &str, ttl_seconds: i64) -> Self

Create a new session state index

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pub fn add_turn( &self, turn_number: usize, role: &str, content: &str, ) -> Result<String>

Add a turn to the session

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pub fn find_relevant_turns( &self, query: &str, k: usize, ) -> Result<Vec<SessionTurn>>

Find relevant past turns based on current context

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pub fn get_session_context(&self) -> Result<Vec<SessionTurn>>

Get full session context (all turns in order)

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pub fn cleanup_expired(&self) -> Result<usize>

Clean up expired turns

Auto Trait Implementations§

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impl<'a> Freeze for SessionStateIndex<'a>

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impl<'a> !RefUnwindSafe for SessionStateIndex<'a>

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impl<'a> Send for SessionStateIndex<'a>

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impl<'a> Sync for SessionStateIndex<'a>

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impl<'a> Unpin for SessionStateIndex<'a>

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impl<'a> !UnwindSafe for SessionStateIndex<'a>

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