pub struct Rect<'a> { /* private fields */ }
Expand description
Notice these docs are heavy WIP and not very relevent yet
A rectangle is normally expressed as a top-left corner and a size. The size (width and height) of a QRect is always equivalent to the mathematical rectangle that forms the basis for its rendering.
A QRect can be constructed with a set of left, top, width and height integers, or from a QPoint and a QSize. The following code creates two identical rectangles.
There is a third constructor that creates a QRect using the top-left and bottom-right coordinates, but we recommend that you avoid using it. The rationale is that for historical reasons the values returned by the bottom() and right() functions deviate from the true bottom-right corner of the rectangle.
The QRect class provides a collection of functions that return the various rectangle coordinates, and enable manipulation of these. QRect also provides functions to move the rectangle relative to the various coordinates. In addition there is a moveTo() function that moves the rectangle, leaving its top left corner at the given coordinates. Alternatively, the translate() function moves the rectangle the given offset relative to the current position, and the translated() function returns a translated copy of this rectangle.
The size() function returns the rectange’s dimensions as a QSize. The dimensions can also be retrieved separately using the width() and height() functions. To manipulate the dimensions use the setSize(), setWidth() or setHeight() functions. Alternatively, the size can be changed by applying either of the functions setting the rectangle coordinates, for example, setBottom() or setRight().
The contains() function tells whether a given point is inside the
rectangle or not, and the intersects() function returns true
if
this rectangle intersects with a given rectangle. The QRect class
also provides the intersected() function which returns the
intersection rectangle, and the united() function which returns the
rectangle that encloses the given rectangle and this:
-
intersected()
-
united()
The isEmpty() function returns true
if left() > right() or top() >
bottom(). Note that an empty rectangle is not valid: The isValid()
function returns true
if left() <= right() and top() <=
bottom(). A null rectangle (isNull() == true) on the other hand,
has both width and height set to 0.
Note that due to the way QRect and QRectF are defined, an empty QRect is defined in essentially the same way as QRectF.
Finally, QRect objects can be streamed as well as compared.
Rendering
When using an anti-aliased painter, the boundary line of a QRect will be rendered symmetrically on both sides of the mathematical rectangle’s boundary line. But when using an aliased painter (the default) other rules apply.
Then, when rendering with a one pixel wide pen the QRect’s boundary line will be rendered to the right and below the mathematical rectangle’s boundary line.
When rendering with a two pixels wide pen the boundary line will be split in the middle by the mathematical rectangle. This will be the case whenever the pen is set to an even number of pixels, while rendering with a pen with an odd number of pixels, the spare pixel will be rendered to the right and below the mathematical rectangle as in the one pixel case.
-
Logical representation
-
One pixel wide pen
-
Two pixel wide pen
-
Three pixel wide pen
Coordinates
The QRect class provides a collection of functions that return the various rectangle coordinates, and enable manipulation of these. QRect also provides functions to move the rectangle relative to the various coordinates.
For example the left(), setLeft() and moveLeft() functions as an example: left() returns the x-coordinate of the rectangle’s left edge, setLeft() sets the left edge of the rectangle to the given x coordinate (it may change the width, but will never change the rectangle’s right edge) and moveLeft() moves the entire rectangle horizontally, leaving the rectangle’s left edge at the given x coordinate and its size unchanged.
Note that for historical reasons the values returned by the bottom() and right() functions deviate from the true bottom-right corner of the rectangle: The right() function returns *left()
- width() - 1* and the bottom() function returns top() + height() - 1 . The same is the case for the point returned by the bottomRight() convenience function. In addition, the x and y coordinate of the topRight() and bottomLeft() functions, respectively, contain the same deviation from the true right and bottom edges.
We recommend that you use x() + width() and y() + height() to find the true bottom-right corner, and avoid right() and bottom(). Another solution is to use QRectF: The QRectF class defines a rectangle in the plane using floating point accuracy for coordinates, and the QRectF::right() and QRectF::bottom() functions do return the right and bottom coordinates.
It is also possible to add offsets to this rectangle’s coordinates using the adjust() function, as well as retrieve a new rectangle based on adjustments of the original one using the adjusted() function. If either of the width and height is negative, use the normalized() function to retrieve a rectangle where the corners are swapped.
In addition, QRect provides the getCoords() function which extracts the position of the rectangle’s top-left and bottom-right corner, and the getRect() function which extracts the rectangle’s top-left corner, width and height. Use the setCoords() and setRect() function to manipulate the rectangle’s coordinates and dimensions in one go.
Constraints
QRect is limited to the minimum and maximum values for the int
type.
Operations on a QRect that could potentially result in values outside this
range will result in undefined behavior.
Licence
The documentation is an adoption of the original Qt Documentation and provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation.
Implementations
sourceimpl<'a> Rect<'a>
impl<'a> Rect<'a>
pub fn new() -> Rect<'a>
sourcepub fn is_null(&self) -> bool
pub fn is_null(&self) -> bool
Returns true
if the rectangle is a null rectangle, otherwise
returns false.
A null rectangle has both the width and the height set to 0 (i.e., right() == left() - 1 and bottom() == top() - 1). A null rectangle is also empty, and hence is not valid.
See also: [is_empty()
]
[is_valid()
]
sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true
if the rectangle is empty, otherwise returns false.
An empty rectangle has a left() > right() or top() > bottom(). An empty rectangle is not valid (i.e., isEmpty() == !isValid()).
Use the normalized() function to retrieve a rectangle where the corners are swapped.
See also: [is_null()
]
[is_valid()
]
[normalized()
]
sourcepub fn is_valid(&self) -> bool
pub fn is_valid(&self) -> bool
Returns true
if the rectangle is valid, otherwise returns false.
A valid rectangle has a left() <= right() and top() <= bottom(). Note that non-trivial operations like intersections are not defined for invalid rectangles. A valid rectangle is not empty (i.e., isValid() == !isEmpty()).
See also: [is_null()
]
[is_empty()
]
[normalized()
]
sourcepub fn left(&self) -> i32
pub fn left(&self) -> i32
Returns the x-coordinate of the rectangle’s left edge. Equivalent to x().
See also: [set_left()
]
[top_left()
]
[bottom_left()
]
sourcepub fn top(&self) -> i32
pub fn top(&self) -> i32
Returns the y-coordinate of the rectangle’s top edge. Equivalent to y().
See also: [set_top()
]
[top_left()
]
[top_right()
]
Returns the position of the rectangle’s top-left corner.
See also: [set_top_left()
]
[top()
]
[left()
]
Returns the position of the rectangle’s top-right corner.
Note that for historical reasons this function returns QPoint(left() + width() -1, top()).
See also: [set_top_right()
]
[top()
]
[right()
]
sourcepub fn right(&self) -> i32
pub fn right(&self) -> i32
Returns the x-coordinate of the rectangle’s right edge.
Note that for historical reasons this function returns left() + width() - 1; use x() + width() to retrieve the true x-coordinate.
See also: [set_right()
]
[top_right()
]
[bottom_right()
]
sourcepub fn bottom(&self) -> i32
pub fn bottom(&self) -> i32
Returns the y-coordinate of the rectangle’s bottom edge.
Note that for historical reasons this function returns top() + height() - 1; use y() + height() to retrieve the true y-coordinate.
See also: [set_bottom()
]
[bottom_left()
]
[bottom_right()
]
Returns the position of the rectangle’s bottom-right corner.
Note that for historical reasons this function returns QPoint(left() + width() -1, top() + height() - 1).
See also: [set_bottom_right()
]
[bottom()
]
[right()
]
Returns the position of the rectangle’s bottom-left corner. Note that for historical reasons this function returns QPoint(left(), top() + height() - 1).
See also: [set_bottom_left()
]
[bottom()
]
[left()
]
sourcepub fn normalized(&self) -> Rect<'_>
pub fn normalized(&self) -> Rect<'_>
Returns a normalized rectangle; i.e., a rectangle that has a non-negative width and height.
If width() < 0 the function swaps the left and right corners, and it swaps the top and bottom corners if height() < 0.
See also: [is_valid()
]
[is_empty()
]
sourcepub fn x(&self) -> i32
pub fn x(&self) -> i32
Returns the x-coordinate of the rectangle’s left edge. Equivalent to left().
See also: [set_x()
]
[y()
]
[top_left()
]
sourcepub fn y(&self) -> i32
pub fn y(&self) -> i32
Returns the y-coordinate of the rectangle’s top edge. Equivalent to top().
See also: [set_y()
]
[x()
]
[top_left()
]
sourcepub fn set_left(&self, pos: i32) -> &Self
pub fn set_left(&self, pos: i32) -> &Self
Sets the left edge of the rectangle to the given x coordinate. May change the width, but will never change the right edge of the rectangle.
Equivalent to setX().
See also: [left()
]
[move_left()
]
sourcepub fn set_top(&self, pos: i32) -> &Self
pub fn set_top(&self, pos: i32) -> &Self
Sets the top edge of the rectangle to the given y coordinate. May change the height, but will never change the bottom edge of the rectangle.
Equivalent to setY().
See also: [top()
]
[move_top()
]
Set the top-left corner of the rectangle to the given position. May change the size, but will never change the bottom-right corner of the rectangle.
See also: [top_left()
]
[move_top_left()
]
Set the top-right corner of the rectangle to the given position. May change the size, but will never change the bottom-left corner of the rectangle.
See also: [top_right()
]
[move_top_right()
]
sourcepub fn set_right(&self, pos: i32) -> &Self
pub fn set_right(&self, pos: i32) -> &Self
Sets the right edge of the rectangle to the given x coordinate. May change the width, but will never change the left edge of the rectangle.
See also: [right()
]
[move_right()
]
sourcepub fn set_bottom(&self, pos: i32) -> &Self
pub fn set_bottom(&self, pos: i32) -> &Self
Set the bottom-right corner of the rectangle to the given position. May change the size, but will never change the top-left corner of the rectangle.
See also: [bottom_right()
]
[move_bottom_right()
]
Set the bottom-left corner of the rectangle to the given position. May change the size, but will never change the top-right corner of the rectangle.
See also: [bottom_left()
]
[move_bottom_left()
]
sourcepub fn set_x(&self, x: i32) -> &Self
pub fn set_x(&self, x: i32) -> &Self
Sets the bottom edge of the rectangle to the given y coordinate. May change the height, but will never change the top edge of the rectangle.
See also: [bottom()
]
[move_bottom()
]
*/
/*!
Sets the left edge of the rectangle to the given x coordinate. May change the width, but will never change the right edge of the rectangle.
Equivalent to setLeft().
See also: [x()
]
[set_y()
]
[set_top_left()
]
sourcepub fn set_y(&self, y: i32) -> &Self
pub fn set_y(&self, y: i32) -> &Self
Sets the top edge of the rectangle to the given y coordinate. May change the height, but will never change the bottom edge of the rectangle.
Equivalent to setTop().
See also: [y()
]
[set_x()
]
[set_top_left()
]
sourcepub fn set_top_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn set_top_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
Set the top-left corner of the rectangle to the given position. May change the size, but will never change the bottom-right corner of the rectangle.
See also: [top_left()
]
[move_top_left()
]
sourcepub fn set_bottom_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn set_bottom_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
Set the bottom-right corner of the rectangle to the given position. May change the size, but will never change the top-left corner of the rectangle.
See also: [bottom_right()
]
[move_bottom_right()
]
sourcepub fn set_top_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn set_top_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
Set the top-right corner of the rectangle to the given position. May change the size, but will never change the bottom-left corner of the rectangle.
See also: [top_right()
]
[move_top_right()
]
sourcepub fn set_bottom_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn set_bottom_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
Set the bottom-left corner of the rectangle to the given position. May change the size, but will never change the top-right corner of the rectangle.
See also: [bottom_left()
]
[move_bottom_left()
]
sourcepub fn top_left(&self) -> Point<'_>
pub fn top_left(&self) -> Point<'_>
Returns the position of the rectangle’s top-left corner.
See also: [set_top_left()
]
[top()
]
[left()
]
sourcepub fn bottom_right(&self) -> Point<'_>
pub fn bottom_right(&self) -> Point<'_>
Returns the position of the rectangle’s bottom-right corner.
Note that for historical reasons this function returns QPoint(left() + width() -1, top() + height() - 1).
See also: [set_bottom_right()
]
[bottom()
]
[right()
]
sourcepub fn top_right(&self) -> Point<'_>
pub fn top_right(&self) -> Point<'_>
Returns the position of the rectangle’s top-right corner.
Note that for historical reasons this function returns QPoint(left() + width() -1, top()).
See also: [set_top_right()
]
[top()
]
[right()
]
sourcepub fn bottom_left(&self) -> Point<'_>
pub fn bottom_left(&self) -> Point<'_>
Returns the position of the rectangle’s bottom-left corner. Note that for historical reasons this function returns QPoint(left(), top() + height() - 1).
See also: [set_bottom_left()
]
[bottom()
]
[left()
]
sourcepub fn center(&self) -> Point<'_>
pub fn center(&self) -> Point<'_>
Returns the center point of the rectangle.
See also: [move_center()
]
sourcepub fn move_left(&self, pos: i32) -> &Self
pub fn move_left(&self, pos: i32) -> &Self
Moves the rectangle horizontally, leaving the rectangle’s left edge at the given x coordinate. The rectangle’s size is unchanged.
See also: [left()
]
[set_left()
]
[move_right()
]
sourcepub fn move_top(&self, pos: i32) -> &Self
pub fn move_top(&self, pos: i32) -> &Self
Moves the rectangle vertically, leaving the rectangle’s top edge at the given y coordinate. The rectangle’s size is unchanged.
See also: [top()
]
[set_top()
]
[move_bottom()
]
Moves the rectangle, leaving the top-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_left()
]
[move_top()
]
[move_left()
]
Moves the rectangle, leaving the top-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_right()
]
[move_top()
]
[move_right()
]
sourcepub fn move_right(&self, pos: i32) -> &Self
pub fn move_right(&self, pos: i32) -> &Self
Moves the rectangle horizontally, leaving the rectangle’s right edge at the given x coordinate. The rectangle’s size is unchanged.
See also: [right()
]
[set_right()
]
[move_left()
]
sourcepub fn move_bottom(&self, pos: i32) -> &Self
pub fn move_bottom(&self, pos: i32) -> &Self
Moves the rectangle vertically, leaving the rectangle’s bottom edge at the given y coordinate. The rectangle’s size is unchanged.
See also: [bottom()
]
[set_bottom()
]
[move_top()
]
Moves the rectangle, leaving the bottom-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_bottom_right()
]
[move_right()
]
[move_bottom()
]
Moves the rectangle, leaving the bottom-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_bottom_left()
]
[move_bottom()
]
[move_left()
]
sourcepub fn move_top_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_top_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle, leaving the top-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_left()
]
[move_top()
]
[move_left()
]
sourcepub fn move_bottom_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_bottom_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle, leaving the bottom-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_bottom_right()
]
[move_right()
]
[move_bottom()
]
sourcepub fn move_top_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_top_right<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle, leaving the top-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_right()
]
[move_top()
]
[move_right()
]
sourcepub fn move_bottom_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_bottom_left<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle, leaving the bottom-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_bottom_left()
]
[move_bottom()
]
[move_left()
]
sourcepub fn move_center<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_center<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle, leaving the center point at the given position. The rectangle’s size is unchanged.
See also: [center()
]
sourcepub fn move_to(&self, x: i32, t: i32) -> &Self
pub fn move_to(&self, x: i32, t: i32) -> &Self
Moves the rectangle vertically, leaving the rectangle’s top edge at the given y coordinate. The rectangle’s size is unchanged.
See also: [top()
]
[set_top()
]
[move_bottom()
]
Moves the rectangle, leaving the top-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_left()
]
[move_top()
]
[move_left()
]
Moves the rectangle, leaving the top-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_right()
]
[move_top()
]
[move_right()
]
Moves the rectangle, leaving the top-left corner at the given position ( x, y). The rectangle’s size is unchanged.
See also: [translate()
]
[move_top_left()
]
Moves the rectangle, leaving the top-left corner at the given position.
sourcepub fn move_to_2<P: PointTrait<'a>>(&self, p: &P) -> &Self
pub fn move_to_2<P: PointTrait<'a>>(&self, p: &P) -> &Self
Moves the rectangle vertically, leaving the rectangle’s top edge at the given y coordinate. The rectangle’s size is unchanged.
See also: [top()
]
[set_top()
]
[move_bottom()
]
Moves the rectangle, leaving the top-left corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_left()
]
[move_top()
]
[move_left()
]
Moves the rectangle, leaving the top-right corner at the given position. The rectangle’s size is unchanged.
See also: [set_top_right()
]
[move_top()
]
[move_right()
]
Moves the rectangle, leaving the top-left corner at the given position ( x, y). The rectangle’s size is unchanged.
See also: [translate()
]
[move_top_left()
]
Moves the rectangle, leaving the top-left corner at the given position.
sourcepub fn set_rect(&self, x: i32, y: i32, w: i32, h: i32) -> &Self
pub fn set_rect(&self, x: i32, y: i32, w: i32, h: i32) -> &Self
Sets the coordinates of the rectangle’s top-left corner to ( x , y ), and its size to the given width and height.
See also: [get_rect()
]
[set_coords()
]
sourcepub fn set_coords(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> &Self
pub fn set_coords(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> &Self
Sets the coordinates of the rectangle’s top-left corner to ( x1, y1), and the coordinates of its bottom-right corner to ( x2, y2).
See also: [get_coords()
]
[set_rect()
]
sourcepub fn adjust(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> &Self
pub fn adjust(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> &Self
Returns a new rectangle with dx1, dy1, dx2 and dy2 added respectively to the existing coordinates of this rectangle.
See also: [adjust()
]
Adds dx1, dy1, dx2 and dy2 respectively to the existing coordinates of the rectangle.
See also: [adjusted()
]
[set_rect()
]
sourcepub fn adjusted(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> Rect<'_>
pub fn adjusted(&self, x1: i32, y1: i32, x2: i32, y2: i32) -> Rect<'_>
Returns a new rectangle with dx1, dy1, dx2 and dy2 added respectively to the existing coordinates of this rectangle.
See also: [adjust()
]
sourcepub fn size(&self) -> Size<'_>
pub fn size(&self) -> Size<'_>
Returns the size of the rectangle.
See also: [set_size()
]
[width()
]
[height()
]
sourcepub fn width(&self) -> i32
pub fn width(&self) -> i32
Returns the width of the rectangle.
See also: [set_width()
]
[height()
]
[size()
]
sourcepub fn height(&self) -> i32
pub fn height(&self) -> i32
Returns the height of the rectangle.
See also: [set_height()
]
[width()
]
[size()
]
sourcepub fn set_width(&self, w: i32) -> &Self
pub fn set_width(&self, w: i32) -> &Self
Sets the width of the rectangle to the given width. The right edge is changed, but not the left one.
See also: [width()
]
[set_size()
]
sourcepub fn set_height(&self, h: i32) -> &Self
pub fn set_height(&self, h: i32) -> &Self
Sets the height of the rectangle to the given height. The bottom edge is changed, but not the top one.
See also: [height()
]
[set_size()
]
sourcepub fn set_size<S: SizeTrait<'a>>(&self, s: &S) -> &Self
pub fn set_size<S: SizeTrait<'a>>(&self, s: &S) -> &Self
Sets the size of the rectangle to the given size. The top-left corner is not moved.
See also: [size()
]
[set_width()
]
[set_height()
]
sourcepub fn contains<R: RectTrait<'a>>(&self, r: &R, proper: bool) -> bool
pub fn contains<R: RectTrait<'a>>(&self, r: &R, proper: bool) -> bool
Returns true
if the given point is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the given point is inside the
rectangle (i.e., not on the edge).
See also: [intersects()
]
Overloads
Returns true
if the point ( x, y) is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the point is entirely inside the
rectangle(not on the edge).
Overloads
Returns true
if the point ( x, y) is inside this rectangle,
otherwise returns false.
Overloads
Returns true
if the given rectangle is inside this rectangle.
otherwise returns false.
If proper is true, this function only
returns true
if the rectangle is entirely inside this
rectangle (not on the edge).
sourcepub fn contains_2<P: PointTrait<'a>>(&self, p: &P, proper: bool) -> bool
pub fn contains_2<P: PointTrait<'a>>(&self, p: &P, proper: bool) -> bool
Returns true
if the given point is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the given point is inside the
rectangle (i.e., not on the edge).
See also: [intersects()
]
Overloads
Returns true
if the point ( x, y) is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the point is entirely inside the
rectangle(not on the edge).
Overloads
Returns true
if the point ( x, y) is inside this rectangle,
otherwise returns false.
Overloads
Returns true
if the given rectangle is inside this rectangle.
otherwise returns false.
If proper is true, this function only
returns true
if the rectangle is entirely inside this
rectangle (not on the edge).
sourcepub fn contains_3(&self, x: i32, y: i32) -> bool
pub fn contains_3(&self, x: i32, y: i32) -> bool
Returns true
if the given point is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the given point is inside the
rectangle (i.e., not on the edge).
See also: [intersects()
]
Overloads
Returns true
if the point ( x, y) is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the point is entirely inside the
rectangle(not on the edge).
Overloads
Returns true
if the point ( x, y) is inside this rectangle,
otherwise returns false.
Overloads
Returns true
if the given rectangle is inside this rectangle.
otherwise returns false.
If proper is true, this function only
returns true
if the rectangle is entirely inside this
rectangle (not on the edge).
sourcepub fn contains_4(&self, x: i32, y: i32, proper: bool) -> bool
pub fn contains_4(&self, x: i32, y: i32, proper: bool) -> bool
Returns true
if the given point is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the given point is inside the
rectangle (i.e., not on the edge).
See also: [intersects()
]
Overloads
Returns true
if the point ( x, y) is inside or on the edge of
the rectangle, otherwise returns false.
If proper is true, this
function only returns true
if the point is entirely inside the
rectangle(not on the edge).
Overloads
Returns true
if the point ( x, y) is inside this rectangle,
otherwise returns false.
Overloads
Returns true
if the given rectangle is inside this rectangle.
otherwise returns false.
If proper is true, this function only
returns true
if the rectangle is entirely inside this
rectangle (not on the edge).
sourcepub fn united<R: RectTrait<'a>>(&self, other: &R) -> Rect<'_>
pub fn united<R: RectTrait<'a>>(&self, other: &R) -> Rect<'_>
Returns the bounding rectangle of this rectangle and the given rectangle.
See also: [intersected()
]
sourcepub fn intersected<R: RectTrait<'a>>(&self, other: &R) -> Rect<'_>
pub fn intersected<R: RectTrait<'a>>(&self, other: &R) -> Rect<'_>
Returns the intersection of this rectangle and the given rectangle. Note that r.intersected(s)
is equivalent to r & s
.
See also: [intersects()
]
[united()
]
[operator()
]
sourcepub fn intersects<R: RectTrait<'a>>(&self, r: &R) -> bool
pub fn intersects<R: RectTrait<'a>>(&self, r: &R) -> bool
Returns true
if this rectangle intersects with the given rectangle (i.e., there is at least one pixel that is within both
rectangles), otherwise returns false.
The intersection rectangle can be retrieved using the intersected() function.
See also: [contains()
]
sourcepub fn margins_added<M: MarginsTrait<'a>>(&self, margins: &M) -> Rect<'_>
pub fn margins_added<M: MarginsTrait<'a>>(&self, margins: &M) -> Rect<'_>
Returns a rectangle grown by the margins.
See also: [operator()
]
[margins_removed()
]
[operator()
]
sourcepub fn margins_removed<M: MarginsTrait<'a>>(&self, margins: &M) -> Rect<'_>
pub fn margins_removed<M: MarginsTrait<'a>>(&self, margins: &M) -> Rect<'_>
Removes the margins from the rectangle, shrinking it.
See also: [margins_added()
]
[operator()
]