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PushUpExerciseName

Struct PushUpExerciseName 

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pub struct PushUpExerciseName(pub u16);

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§0: u16

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impl PushUpExerciseName

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pub const CHEST_PRESS_WITH_BAND: PushUpExerciseName

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pub const ALTERNATING_STAGGERED_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_ALTERNATING_STAGGERED_PUSH_UP: PushUpExerciseName

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pub const ALTERNATING_HANDS_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_ALTERNATING_HANDS_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const BOSU_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_BOSU_BALL_PUSH_UP: PushUpExerciseName

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pub const CLAPPING_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_CLAPPING_PUSH_UP: PushUpExerciseName

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pub const CLOSE_GRIP_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_CLOSE_GRIP_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const CLOSE_HANDS_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_CLOSE_HANDS_PUSH_UP: PushUpExerciseName

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pub const DECLINE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_DECLINE_PUSH_UP: PushUpExerciseName

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pub const DIAMOND_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_DIAMOND_PUSH_UP: PushUpExerciseName

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pub const EXPLOSIVE_CROSSOVER_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_EXPLOSIVE_CROSSOVER_PUSH_UP: PushUpExerciseName

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pub const EXPLOSIVE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_EXPLOSIVE_PUSH_UP: PushUpExerciseName

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pub const FEET_ELEVATED_SIDE_TO_SIDE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_FEET_ELEVATED_SIDE_TO_SIDE_PUSH_UP: PushUpExerciseName

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pub const HAND_RELEASE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_HAND_RELEASE_PUSH_UP: PushUpExerciseName

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pub const HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const INCLINE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_INCLINE_PUSH_UP: PushUpExerciseName

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pub const ISOMETRIC_EXPLOSIVE_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_ISOMETRIC_EXPLOSIVE_PUSH_UP: PushUpExerciseName

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pub const JUDO_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_JUDO_PUSH_UP: PushUpExerciseName

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pub const KNEELING_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_KNEELING_PUSH_UP: PushUpExerciseName

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pub const MEDICINE_BALL_CHEST_PASS: PushUpExerciseName

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pub const MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const ONE_ARM_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_ONE_ARM_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_PUSH_UP: PushUpExerciseName

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pub const PUSH_UP_AND_ROW: PushUpExerciseName

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pub const WEIGHTED_PUSH_UP_AND_ROW: PushUpExerciseName

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pub const PUSH_UP_PLUS: PushUpExerciseName

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pub const WEIGHTED_PUSH_UP_PLUS: PushUpExerciseName

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pub const PUSH_UP_WITH_FEET_ON_SWISS_BALL: PushUpExerciseName

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pub const WEIGHTED_PUSH_UP_WITH_FEET_ON_SWISS_BALL: PushUpExerciseName

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pub const PUSH_UP_WITH_ONE_HAND_ON_MEDICINE_BALL: PushUpExerciseName

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pub const WEIGHTED_PUSH_UP_WITH_ONE_HAND_ON_MEDICINE_BALL: PushUpExerciseName

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pub const SHOULDER_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_SHOULDER_PUSH_UP: PushUpExerciseName

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pub const SINGLE_ARM_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_SINGLE_ARM_MEDICINE_BALL_PUSH_UP: PushUpExerciseName

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pub const SPIDERMAN_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_SPIDERMAN_PUSH_UP: PushUpExerciseName

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pub const STACKED_FEET_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_STACKED_FEET_PUSH_UP: PushUpExerciseName

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pub const STAGGERED_HANDS_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_STAGGERED_HANDS_PUSH_UP: PushUpExerciseName

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pub const SUSPENDED_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_SUSPENDED_PUSH_UP: PushUpExerciseName

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pub const SWISS_BALL_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_SWISS_BALL_PUSH_UP: PushUpExerciseName

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pub const SWISS_BALL_PUSH_UP_PLUS: PushUpExerciseName

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pub const WEIGHTED_SWISS_BALL_PUSH_UP_PLUS: PushUpExerciseName

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pub const T_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_T_PUSH_UP: PushUpExerciseName

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pub const TRIPLE_STOP_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_TRIPLE_STOP_PUSH_UP: PushUpExerciseName

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pub const WIDE_HANDS_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_WIDE_HANDS_PUSH_UP: PushUpExerciseName

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pub const PARALLETTE_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_PARALLETTE_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const RING_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_RING_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const RING_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_RING_PUSH_UP: PushUpExerciseName

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pub const PUSH_UP: PushUpExerciseName

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pub const PILATES_PUSHUP: PushUpExerciseName

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pub const DYNAMIC_PUSH_UP: PushUpExerciseName

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pub const KIPPING_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const SHOULDER_TAPPING_PUSH_UP: PushUpExerciseName

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pub const BICEPS_PUSH_UP: PushUpExerciseName

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pub const HINDU_PUSH_UP: PushUpExerciseName

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pub const PIKE_PUSH_UP: PushUpExerciseName

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pub const WIDE_GRIP_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_BICEPS_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_HINDU_PUSH_UP: PushUpExerciseName

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pub const WEIGHTED_PIKE_PUSH_UP: PushUpExerciseName

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pub const KIPPING_PARALLETTE_HANDSTAND_PUSH_UP: PushUpExerciseName

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pub const WALL_PUSH_UP: PushUpExerciseName

Trait Implementations§

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impl Clone for PushUpExerciseName

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fn clone(&self) -> PushUpExerciseName

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PushUpExerciseName

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PushUpExerciseName

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for PushUpExerciseName

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PushUpExerciseName

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fn eq(&self, other: &PushUpExerciseName) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PushUpExerciseName

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impl StructuralPartialEq for PushUpExerciseName

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.