Struct rusty_spine::c::spAnimation
source · #[repr(C)]pub struct spAnimation {
pub name: *mut c_char,
pub duration: c_float,
pub timelines: *mut spTimelineArray,
pub timelineIds: *mut spPropertyIdArray,
}
Fields§
§name: *mut c_char
§duration: c_float
§timelines: *mut spTimelineArray
§timelineIds: *mut spPropertyIdArray
Trait Implementations§
source§impl Clone for spAnimation
impl Clone for spAnimation
source§fn clone(&self) -> spAnimation
fn clone(&self) -> spAnimation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl NewFromPtr<spAnimation> for Animation
impl NewFromPtr<spAnimation> for Animation
unsafe fn new_from_ptr(c_animation: *mut spAnimation) -> Self
impl Copy for spAnimation
Auto Trait Implementations§
impl Freeze for spAnimation
impl RefUnwindSafe for spAnimation
impl !Send for spAnimation
impl !Sync for spAnimation
impl Unpin for spAnimation
impl UnwindSafe for spAnimation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more