pub struct Shape { /* private fields */ }
Expand description
A Shape
can be drawn to a Window
using its draw_shape()
method. Use the provided new_*
methods to make a Shape
.
Implementations§
source§impl Shape
impl Shape
pub fn new_rectangle( window: &Window, width: f32, height: f32, color: Color, shape_style: ShapeStyle ) -> Self
sourcepub fn new_circle(
window: &Window,
radius: f32,
color: Color,
shape_style: ShapeStyle
) -> Self
pub fn new_circle( window: &Window, radius: f32, color: Color, shape_style: ShapeStyle ) -> Self
Create a solid circle with a stripe that always faces direction
.
Trait Implementations§
source§impl Drawable for Shape
impl Drawable for Shape
fn get_shader_items(&self) -> ThingToDraw<'_>
Auto Trait Implementations§
impl !RefUnwindSafe for Shape
impl !Send for Shape
impl !Sync for Shape
impl Unpin for Shape
impl !UnwindSafe for Shape
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> SetParameter for T
impl<T> SetParameter for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.