Sprite

Struct Sprite 

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pub struct Sprite {
    pub width: usize,
    pub height: usize,
    /* private fields */
}
Expand description

A 2D sprite consisting of glyphs and color values.

Sprites can be drawn using ConsoleGameEngine methods like draw_sprite or draw_partial_sprite.

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§width: usize

Width of the sprite in characters.

§height: usize

Height of the sprite in characters.

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impl Sprite

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pub fn new(width: usize, height: usize) -> Self

Creates a new sprite of the given width and height. All glyphs are initialized to PIXEL_EMPTY and all colors to FG_BLACK.

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pub fn from_file(path: &str) -> Result<Self, Box<dyn Error>>

Loads a sprite from a file (by convention ending in .spr). The file must contain width and height (u32 little-endian) followed by colors and glyphs.

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pub fn save_to_file(&self, path: &str) -> Result<(), Box<dyn Error>>

Saves the sprite to a .spr file in the same format as from_file.

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pub fn set_glyph(&mut self, x: usize, y: usize, g: u16)

Sets the glyph at (x, y) to c.

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pub fn set_color(&mut self, x: usize, y: usize, c: u16)

Sets the color at (x, y) to c.

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pub fn get_glyph(&self, x: usize, y: usize) -> u16

Returns the glyph at (x, y), or PIXEL_EMPTY if out of bounds.

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pub fn get_color(&self, x: usize, y: usize) -> u16

Returns the color at (x, y), or FG_BLACK if out of bounds.

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pub fn sample_glyph(&self, x: f32, y: f32) -> u16

Samples the glyph at normalized coordinates (x, y) in [0.0, 1.0) space. Wrapping occurs for coordinates outside the [0,1) range.

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pub fn sample_color(&self, x: f32, y: f32) -> u16

Samples the color at normalized coordinates (x, y) in [0.0, 1.0) space. Wrapping occurs for coordinates outside the [0,1) range.

Trait Implementations§

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impl Clone for Sprite

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fn clone(&self) -> Sprite

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Sprite

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Sprite

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fn default() -> Sprite

Returns the “default value” for a type. Read more
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impl PartialEq for Sprite

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fn eq(&self, other: &Sprite) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Sprite

Auto Trait Implementations§

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impl Freeze for Sprite

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impl RefUnwindSafe for Sprite

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impl Send for Sprite

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impl Sync for Sprite

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impl Unpin for Sprite

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impl UnwindSafe for Sprite

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.