Struct Capturer

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pub struct Capturer<Buffer> {
    pub pointer_shape_buffer: Vec<u8>,
    pub buffer: Buffer,
    pub timeout_ms: u32,
    /* private fields */
}
Expand description

This is stateful and holds a buffer of the last captured frame.

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§pointer_shape_buffer: Vec<u8>§buffer: Buffer

The buffer to store the captured frame. The data is stored in BGRA32 format.

§timeout_ms: u32

Timeout in milliseconds for the next frame. By default it is 300ms.

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impl Capturer<SharedMemory>

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pub fn create(monitor: Monitor, name: &str) -> Result<Self>

Create an instance by creating a new shared memory with the provided name.

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pub fn open(monitor: Monitor, name: &str) -> Result<Self>

Create an instance by opening an existing shared memory with the provided name.

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impl<Buffer> Capturer<Buffer>

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pub fn new( monitor: Monitor, buffer_factory: impl FnOnce(usize) -> Result<Buffer>, ) -> Result<Self>

Create a new capturer with the provided monitor and buffer factory.

The parameter of buffer_factory is the size of the buffer, in bytes.

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pub const fn monitor(&self) -> &Monitor

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pub fn check_buffer(&self) -> Result<()>
where Buffer: CapturerBuffer,

Ensure Self::buffer is large enough to hold the frame.

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pub unsafe fn capture_unchecked(&mut self) -> Result<DXGI_OUTDUPL_FRAME_INFO>
where Buffer: CapturerBuffer,

Capture the screen and return the frame info. The pixel data is stored in the Self::buffer.

§Safety

You have to ensure Self::buffer is large enough to hold the frame. You can use Self::check_buffer to check the buffer size.

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pub fn capture(&mut self) -> Result<DXGI_OUTDUPL_FRAME_INFO>
where Buffer: CapturerBuffer,

Capture the screen and return the frame info. The pixel data is stored in the Self::buffer.

This will call Self::check_buffer to check the buffer size.

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pub unsafe fn capture_with_pointer_shape_unchecked( &mut self, ) -> Result<(DXGI_OUTDUPL_FRAME_INFO, Option<DXGI_OUTDUPL_POINTER_SHAPE_INFO>)>
where Buffer: CapturerBuffer,

Capture the screen and return the frame info. The pixel data is stored in the Self::buffer.

If the pointer shape is updated, the Option<DXGI_OUTDUPL_POINTER_SHAPE_INFO> will be Some. The pointer shape is stored in the Self::pointer_shape_buffer.

§Safety

You have to ensure Self::buffer is large enough to hold the frame. You can use Self::check_buffer to check the buffer size.

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pub fn capture_with_pointer_shape( &mut self, ) -> Result<(DXGI_OUTDUPL_FRAME_INFO, Option<DXGI_OUTDUPL_POINTER_SHAPE_INFO>)>
where Buffer: CapturerBuffer,

Check buffer size before capture. The pixel data is stored in the Self::buffer.

If mouse is updated, the Option<DXGI_OUTDUPL_POINTER_SHAPE_INFO> is Some. The pointer shape is stored in the Self::pointer_shape_buffer.

This will call Self::check_buffer to check the buffer size.

Trait Implementations§

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impl<Buffer: Clone> Clone for Capturer<Buffer>

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fn clone(&self) -> Capturer<Buffer>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Buffer: Debug> Debug for Capturer<Buffer>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<Buffer> Freeze for Capturer<Buffer>
where Buffer: Freeze,

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impl<Buffer> RefUnwindSafe for Capturer<Buffer>
where Buffer: RefUnwindSafe,

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impl<Buffer> Send for Capturer<Buffer>
where Buffer: Send,

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impl<Buffer> Sync for Capturer<Buffer>
where Buffer: Sync,

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impl<Buffer> Unpin for Capturer<Buffer>
where Buffer: Unpin,

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impl<Buffer> UnwindSafe for Capturer<Buffer>
where Buffer: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.