pub struct Resource { /* private fields */ }
Implementations§
Source§impl Resource
impl Resource
pub fn get_desc(&self) -> ResourceDesc
pub fn get_device(&self) -> DxResult<Device>
pub fn get_gpu_virtual_address(&self) -> GpuVirtualAddress
pub fn get_required_intermediate_size( &self, first_subresouce: u32, num_subresources: u32, ) -> DxResult<ByteCount>
pub fn map(&self, subresource: u32, range: Option<&Range>) -> DxResult<*mut u8>
pub fn unmap(&self, subresource: UINT, range: Option<&Range>)
Trait Implementations§
Source§impl From<Resource> for DeviceChild
impl From<Resource> for DeviceChild
Source§impl Ord for Resource
impl Ord for Resource
Source§impl PartialOrd for Resource
impl PartialOrd for Resource
impl Eq for Resource
impl Send for Resource
impl StructuralPartialEq for Resource
Auto Trait Implementations§
impl Freeze for Resource
impl RefUnwindSafe for Resource
impl !Sync for Resource
impl Unpin for Resource
impl UnwindSafe for Resource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more