#[repr(i32)]pub enum ShaderMinPrecisionSupport {
None = 0,
P10Bit = 1,
P16Bit = 2,
}Variants§
Trait Implementations§
Source§impl Clone for ShaderMinPrecisionSupport
impl Clone for ShaderMinPrecisionSupport
Source§fn clone(&self) -> ShaderMinPrecisionSupport
fn clone(&self) -> ShaderMinPrecisionSupport
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderMinPrecisionSupport
impl Debug for ShaderMinPrecisionSupport
impl Copy for ShaderMinPrecisionSupport
Auto Trait Implementations§
impl Freeze for ShaderMinPrecisionSupport
impl RefUnwindSafe for ShaderMinPrecisionSupport
impl Send for ShaderMinPrecisionSupport
impl Sync for ShaderMinPrecisionSupport
impl Unpin for ShaderMinPrecisionSupport
impl UnwindSafe for ShaderMinPrecisionSupport
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more