pub enum IceConnectionState {
New,
Checking,
Connected,
Completed,
Failed,
Disconnected,
Closed,
}Variants§
Trait Implementations§
Source§impl Clone for IceConnectionState
impl Clone for IceConnectionState
impl Copy for IceConnectionState
Source§impl Debug for IceConnectionState
impl Debug for IceConnectionState
impl Eq for IceConnectionState
Source§impl PartialEq for IceConnectionState
impl PartialEq for IceConnectionState
impl StructuralPartialEq for IceConnectionState
Auto Trait Implementations§
impl Freeze for IceConnectionState
impl RefUnwindSafe for IceConnectionState
impl Send for IceConnectionState
impl Sync for IceConnectionState
impl Unpin for IceConnectionState
impl UnsafeUnpin for IceConnectionState
impl UnwindSafe for IceConnectionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.