pub enum SceneEntry {
Scene(Scene),
Include(IncludeDirective),
}Expand description
An entry in the scenes array: either a concrete scene or an include directive.
#[serde(untagged)] is kept so schemars still emits the correct
(flat, non-wrapped) JSON Schema for this enum, and so a direct
SceneEntry::deserialize call elsewhere keeps working. It is not
how Scenario.scenes / View.scenes actually deserialize an entry from
JSON, though: those two fields use [deserialize_scene_entries] instead
(see its doc comment for why — M6, issue #110).
Variants§
Scene(Scene)
A regular scene defined inline.
Include(IncludeDirective)
A reference to an external scenario file whose scenes will be injected here.
Trait Implementations§
Source§impl Debug for SceneEntry
impl Debug for SceneEntry
Source§impl<'de> Deserialize<'de> for SceneEntry
impl<'de> Deserialize<'de> for SceneEntry
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for SceneEntry
impl JsonSchema for SceneEntry
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreAuto Trait Implementations§
impl Freeze for SceneEntry
impl RefUnwindSafe for SceneEntry
impl Send for SceneEntry
impl Sync for SceneEntry
impl Unpin for SceneEntry
impl UnsafeUnpin for SceneEntry
impl UnwindSafe for SceneEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more