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BoxNode

Struct BoxNode 

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pub struct BoxNode {
    pub id: NodeId,
    pub kind: BoxKind,
    pub css: CssStyle,
    pub children: Vec<BoxNode>,
    pub intrinsic: Option<Arc<dyn IntrinsicMeasure>>,
    pub source_path: Option<String>,
    pub window: Option<PaintWindow>,
}
Expand description

A renderable box. kind is opaque to the engine; the painter dispatch downcasts the inner Arc<dyn Any> to the concrete component type when invoked.

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§id: NodeId§kind: BoxKind§css: CssStyle§children: Vec<BoxNode>§intrinsic: Option<Arc<dyn IntrinsicMeasure>>

Optional intrinsic measurement (used by taffy’s measure_fn for leaves like text / codeblock / image). None = pure container.

§source_path: Option<String>

JSON path of this node relative to its scene’s children array, e.g. “/children/2/children/0”. None for synthetic nodes (the scene root).

§window: Option<PaintWindow>

Visibility window from the component’s start_at/end_at (seconds, scene-relative). Outside the window the node and its subtree are not painted but still occupy layout space (CSS visibility semantics — siblings must not jump when the component appears).

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impl BoxNode

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pub fn container(css: CssStyle, children: Vec<BoxNode>) -> Self

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pub fn leaf(css: CssStyle, intrinsic: Arc<dyn IntrinsicMeasure>) -> Self

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pub fn assign_ids(&mut self, next: NodeId) -> NodeId

Walk the tree and assign sequential id values to each node. Returns the next free id.

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pub fn find(&self, id: NodeId) -> Option<&BoxNode>

Find a node by id.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.