pub struct ResolvedView {
pub view_type: ViewType,
pub scenes: Vec<Scene>,
pub transition: Option<Transition>,
pub background: ResolvedBackground,
pub camera_easing: EasingType,
pub camera_pan_duration: f64,
}Fields§
§view_type: ViewType§scenes: Vec<Scene>§transition: Option<Transition>§background: ResolvedBackground§camera_easing: EasingType§camera_pan_duration: f64Trait Implementations§
Auto Trait Implementations§
impl Freeze for ResolvedView
impl RefUnwindSafe for ResolvedView
impl Send for ResolvedView
impl Sync for ResolvedView
impl Unpin for ResolvedView
impl UnsafeUnpin for ResolvedView
impl UnwindSafe for ResolvedView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more