pub struct Text {
pub content: String,
pub max_width: Option<f32>,
pub timing: TimingConfig,
pub style: CssStyle,
pub timeline: Vec<TimelineStep>,
pub stagger: Option<f32>,
pub text_shadow: Option<TextShadow>,
pub stroke: Option<Stroke>,
pub text_background: Option<TextBackground>,
pub caret: Option<CaretConfig>,
pub states: Vec<TextState>,
pub swap: Option<TextSwapConfig>,
}Fields§
§content: String§max_width: Option<f32>§timing: TimingConfig§style: CssStyle§timeline: Vec<TimelineStep>§stagger: Option<f32>§text_shadow: Option<TextShadow>§stroke: Option<Stroke>§text_background: Option<TextBackground>§caret: Option<CaretConfig>A caret pinned to the reveal head of a typewriter animation.
See CaretConfig.
states: Vec<TextState>Later labels this text swaps to. See TextState.
swap: Option<TextSwapConfig>How the crossing between states is animated. See TextSwapConfig.
Implementations§
Source§impl Text
impl Text
Sourcepub fn all_labels(&self) -> impl Iterator<Item = &str>
pub fn all_labels(&self) -> impl Iterator<Item = &str>
Every label this text can display, in order — content followed by
each state’s.
Used for measurement: a box sized for the first label alone would be overrun the moment the text swapped to a longer one, and the geometry validator would have signed off on it.
Trait Implementations§
Source§impl Animatable for Text
impl Animatable for Text
fn animation_effects(&self) -> &[AnimationEffect]
Source§fn timeline_steps(&self) -> &[TimelineStep]
fn timeline_steps(&self) -> &[TimelineStep]
Timed animation steps (
timeline field): each step’s animations are
resolved with delay += step.at. Empty by default.Source§impl<'de> Deserialize<'de> for Text
impl<'de> Deserialize<'de> for Text
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for Text
impl JsonSchema for Text
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl Painter for Text
impl Painter for Text
Source§fn paint_content(
&self,
canvas: &Canvas,
layout: &BoxLayout,
props: &AnimatedProperties,
ctx: &PaintCtx,
)
fn paint_content( &self, canvas: &Canvas, layout: &BoxLayout, props: &AnimatedProperties, ctx: &PaintCtx, )
Paint the component’s content into the canvas. The canvas is
already translated to the content-box origin and clipped if
overflow: hidden was set. Generic decorations (bg, border,
shadow) are already painted by the engine. Read moreSource§fn intrinsic_size(
&self,
_available: AvailableSize,
_ctx: &MeasureCtx,
) -> Option<(f32, f32)>
fn intrinsic_size( &self, _available: AvailableSize, _ctx: &MeasureCtx, ) -> Option<(f32, f32)>
Optional intrinsic measurement for leaves like
text, image,
codeblock. Return None to let taffy compute the size from the
CSS style alone. available mirrors taffy’s AvailableSpace.Auto Trait Implementations§
impl Freeze for Text
impl RefUnwindSafe for Text
impl Send for Text
impl Sync for Text
impl Unpin for Text
impl UnsafeUnpin for Text
impl UnwindSafe for Text
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more