pub struct AvatarGroup {
pub avatars: Vec<AvatarGroupItem>,
pub max_display: Option<usize>,
pub size: f32,
pub overlap: f32,
pub border_width: f32,
pub border_color: String,
pub timing: TimingConfig,
pub style: CssStyle,
pub timeline: Vec<TimelineStep>,
pub stagger: Option<f32>,
}Fields§
§avatars: Vec<AvatarGroupItem>§max_display: Option<usize>§size: f32§overlap: f32§border_width: f32§border_color: String§timing: TimingConfig§style: CssStyle§timeline: Vec<TimelineStep>§stagger: Option<f32>Implementations§
Source§impl AvatarGroup
impl AvatarGroup
pub fn visible_count(&self) -> usize
pub fn overflow_count(&self) -> usize
Trait Implementations§
Source§impl Animatable for AvatarGroup
impl Animatable for AvatarGroup
fn animation_effects(&self) -> &[AnimationEffect]
Source§fn timeline_steps(&self) -> &[TimelineStep]
fn timeline_steps(&self) -> &[TimelineStep]
Timed animation steps (
timeline field): each step’s animations are
resolved with delay += step.at. Empty by default.Source§impl Debug for AvatarGroup
impl Debug for AvatarGroup
Source§impl<'de> Deserialize<'de> for AvatarGroup
impl<'de> Deserialize<'de> for AvatarGroup
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for AvatarGroup
impl JsonSchema for AvatarGroup
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl Painter for AvatarGroup
impl Painter for AvatarGroup
Source§fn paint_content(
&self,
canvas: &Canvas,
_layout: &BoxLayout,
_props: &AnimatedProperties,
_ctx: &PaintCtx,
)
fn paint_content( &self, canvas: &Canvas, _layout: &BoxLayout, _props: &AnimatedProperties, _ctx: &PaintCtx, )
Paint the component’s content into the canvas. The canvas is
already translated to the content-box origin and clipped if
overflow: hidden was set. Generic decorations (bg, border,
shadow) are already painted by the engine. Read moreSource§fn intrinsic_size(
&self,
_available: AvailableSize,
_ctx: &MeasureCtx,
) -> Option<(f32, f32)>
fn intrinsic_size( &self, _available: AvailableSize, _ctx: &MeasureCtx, ) -> Option<(f32, f32)>
Optional intrinsic measurement for leaves like
text, image,
codeblock. Return None to let taffy compute the size from the
CSS style alone. available mirrors taffy’s AvailableSpace.Source§impl Serialize for AvatarGroup
impl Serialize for AvatarGroup
Source§impl Styled for AvatarGroup
impl Styled for AvatarGroup
fn style_config(&self) -> &CssStyle
Source§impl StyledMut for AvatarGroup
impl StyledMut for AvatarGroup
fn style_config_mut(&mut self) -> &mut CssStyle
Auto Trait Implementations§
impl Freeze for AvatarGroup
impl RefUnwindSafe for AvatarGroup
impl Send for AvatarGroup
impl Sync for AvatarGroup
impl Unpin for AvatarGroup
impl UnsafeUnpin for AvatarGroup
impl UnwindSafe for AvatarGroup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more